Full notes
Full Everslide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Major Rework/Update To Everslide Now Available!:
In the process of working on my upcoming title, Closed Circuit: Recursive Idle (Wishlist on Steam) I learned a lot about User Experience, User Interface, and general ways that a game can be made better. So, as Closed Circuit is winding down development, I wanted to hop back into Everslide and put some of those lessons into action. Hopefully the game experience is much improved.
In the process of doing this rework, I realized this was shaping up to be rather significant in size. And so, I wanted to add in some features that were cut from the original game, and overall bring Everslide into what I now understand it should have been when it was released. So, I ended up with what I am calling Everslide 2.0.
Changes:
Main Menu has been completely redesigned and more easily usable for both Keyboard/Mouse, Controller, and Touch-Screen users. Game Modes grouped in a Game Mode area.
Settings Menu has been entirely recreated..)
Visual Features (board building animation) that were removed for launch have been reimplemented and made more efficient.
Level Generation has been revamped to be more consistent. A new, 2-wide block-type puzzle has been implemented. Non-square puzzles have been implemented.
There is now a set of 1024 puzzles that are consistent across players. Once completing these puzzles you will unlock "Endless Mode", where new puzzles are generated as you reach them. I did this in order to bring a players a consistent set of puzzles, while also living up to the "Ever" in Everslide.
In-Game UI has been majorly updated to reflect more up to date design sensibilities.
Nearly all art assets have been updated or completely replaced.
Achievements have been completely revamped to reflect new modes.
All Achievements have been given a visual do-over.
Tutorial has been expanded to incorporate new gameplay elements.
Various QOL additions.
If you run into any major bugs or issues, please leave a discussion post or a comment here on this post and I will make sure to take a look into it!
Source
Changelog.gg summarizes and formats this update. How we read updates.
