Full notes
Full Everreach: Project Eden update
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Repeated intro
Hello there, fellow inhabitants of planet Eden!
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
- Store
We've prepared the first patch to Everreach: Project Eden for you that fixes the most pressing issues you have brought up since the launch of the game. Our goal is to provide the best possible version of Nora's adventure so all feedback is appreciated!
Below is a list of all improvements and fixes.
1.01 PATCH NOTES:
Fixed a major bug where half of the game's ending was automatically skipped for some players
Removed the camera swaying during most cut-scenes and all dialogues, greatly reduced the rest
Modified input handling to ensure that all customized key options work as intended and replace existing keys
The Crouch key is now available to customize in the options menu
Fixed a bug where the mouse cursor was not available when a gamepad was connected to the PC
Fixed a bug where the fired shots wouldn't travel through between two objects even though they should
Fixed a bug where sprinting would be possible with L3 instead of the left switch as it was intended
Rifle accuracy has been increased
Fixed a bug where it was possible to pass through the droneyard barrier in mission 1
Fixed enemies shooting through walls in mission 1
Added the names of translators to the main menu, this is displayed when their corresponding language is selected
Thank you all very much for your ongoing feedback and support!
Ede out.
Source
Changelog.gg summarizes and formats this update. How we read updates.
