In this update4
Full notes
Full Evergreen Tavern update
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What changed
- Gameplay
- Balance
- Performance
- Fixes
Evergreen Tavern changes
Hi Tavern Keepers!
Thank you again to all of you for all the incredible support in the past weeks!
Here are the changes that came with the new update 0.5:
Please note that in order to get the full experience of the new changes, it is advised to start a new game from scratch.
Added
Fences and Crops now snap together when being placed
Added a new item at the Merchant: Chicken Coop. Chickens will go sleep inside a placed Chicken Coop providing there's room (up to 9 chickens per coop)
Drinks will now be poured from barrels as long as the interact key is being pressed
Added one more room variant to Dungeons
Changed
Adjusted chest spawn chances in Dungeons
Improved performance of Dungeons generation
Reorganized tutorial windows layout
Added a way for enemies to travel between Dungeon rooms
Fixed
Fixed instances of an issue where enemies would get stuck and then teleport directly to their desired location
Fixed and adjusted some tutorial information
Known issues
Some enemies might still get stuck or behave erratically
Dungeons still stutter a bit when being generated
The chicken coop is only the beginning... 🐮🐷🐶
Remember you can always report bugs, give feedback and talk to me on discord!
http://discord.nullmoongames.com
Take care,
Rom
Source
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