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Steam News30 September 20258mo ago

Progress update 11 (probably the last one)

Mostly bug fixes and other updates Renovated the battle path finding system so squads change there shape to into their next position. Patch glitches that caused units to share the same spot during battles.

Full notes

Full Ever War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions6 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
changedUpdated the battle AI to not break when they're using cavalry units and their army starts routing.
changedMade changes to the campaign AI to ensure they diversify there buildings and the main factions stay alive until the late game.
changedThe campaign AI now used the armory building to upgrade there units.
changedRevamped line of sight system to behave more consistently in hilly terrain.
changedUpdated the options menu to have 3 submenus volume, graphics and game options.
changedCharge speed for all cavalry units have been increased to equal their walk speed.

Mostly bug fixes and other updates

  • Renovated the battle path finding system so squads change there shape to into their next position.

  • Patch glitches that caused units to share the same spot during battles.

  • Updated the battle AI to not break when they're using cavalry units and their army starts routing.

  • Made changes to the campaign AI to ensure they diversify there buildings and the main factions stay alive until the late game.

  • The campaign AI now used the armory building to upgrade there units.

  • Revamped line of sight system to behave more consistently in hilly terrain.

  • Updated the options menu to have 3 submenus volume, graphics and game options.

  • Charge speed for all cavalry units have been increased to equal their walk speed.

  • The game is nearly done and is releasing within a couple of weeks.

Source

Steam News / 30 September 2025

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