Full notes
Full Eventide Matter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
This is the first patch after release! Many thanks to the players that reported the bugs.
Patch Notes - Build 3
Improvements:
Added hint at the start of the game to direct players to try the alternative movement scheme (keyboard only)
It is now possible to progress the story dialogs by clicking anywhere on the dialog box.
Added full regen of the player ship when the final battle is won, to prevent the hp alarm to sound all the way until the end of the game.
Resource node arrows now hide during the ending cut scenes.
Bugs:
Fixed main scene sometimes starting in debug mode instead of starting a new game.
Fixed rare case of triactite asteroids spawning concealed and never returning to normal.
Fixed a bug that allowed to re-dock the mothership and enter hyperspace before the structure was fully packed.
Fixed derelict blaster cannons sometimes spawning without a cannon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
