Full notes
Full EVECTOR, Acid Thirst update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- UI and audio
fixedhopefully improved terrain performance * fixed order of monsters on end scene * replaced placeholder model for RadioImpProjectile * fixed glitching wind sound when going in a diagonal direction * Added separate configurations for horizontal and vertical mouse sensitivity * reduced microjetpack sound
EVECTOR, Acid Thirst changes
fixedhopefully improved terrain performance * fixed order of monsters on end scene * replaced placeholder model for RadioImpProjectile * fixed glitching wind sound when going in a diagonal direction * Added separate configurations for horizontal and vertical mouse sensitivity * reduced microjetpack sound
* hopefully improved terrain performance * fixed order of monsters on end scene * replaced placeholder model for RadioImpProjectile * fixed glitching wind sound when going in a diagonal direction * Added separate configurations for horizontal and vertical mouse sensitivity * reduced microjetpack sound
Source
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