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Steam News14 May 20188y ago

Update anouncement to v4.1 - Summer 2018

I am happy to announce a new update. With the next patch - which should be released in summer 2018 (northern hemisphere) - massive improvements of the AI and a lot of new features will come into the game.

Full notes

Full Eve of Destruction - REDUX VIETNAM update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions0 changes1 removal
  • Gameplay
  • Balance
  • Maps
addedI am happy to announce a new update. With the next patch - which should be released in summer 2018 (northern hemisphere) - massive improvements of the AI and a lot of new features will come into the game.
removedAIThe code for the AI has been reduced by 80%, but has significantly more features. The bots are now much better, which you'll notice after a few minutes of playing. The pathfinding, the accuracy and much other things are significantly different from older versions. The bots now attack in platoons and no longer single as before. Of course, this increases the difficulty but also the tension!
addedAI animationsThat all bots run in the same way seemed to be subprisoned. As a result, the bots animations were made more varied and new animations were added, at the request of some players. This is easier said than done, because there are not many available player animations for Unity, and I unfortunately cannot create them. If someone has a source for it I would be grateful for hints!
addedOther new featuresLots of new 3D jungle hut models - Two new VC and NVA soldiers 3d models - New NVA aircraft Li-2 (Russian version of the C-47) - New map: Green Hell (Brandnew-no remake!) - New map: My Lai (Brandnew-no remake!) - New map: Saigon Suburbia (Brandnew-no remake!) - New map: Welcome to the Jungle (Brandnew-no remake!)
addedWelcome to the JungleThe most graphically sophisticated map ever built for EOD is likely to be the new 'Welcome to the Jungle'. No other map contains so much details. Jumping fishes, flies, mushrooms, soil vegetation in the jungle and on meadows, a fabulous moon, searchlights, traps with flares and fireflies in the night version of the map and much more. The map just looks great.

Eve of Destruction - REDUX VIETNAM changes

addedI am happy to announce a new update. With the next patch - which should be released in summer 2018 (northern hemisphere) - massive improvements of the AI and a lot of new features will come into the game.
removedThe code for the AI has been reduced by 80%, but has significantly more features. The bots are now much better, which you'll notice after a few minutes of playing. The pathfinding, the accuracy and much other things are significantly different from older versions. The bots now attack in platoons and no longer single as before. Of course, this increases the difficulty but also the tension!
addedThat all bots run in the same way seemed to be subprisoned. As a result, the bots animations were made more varied and new animations were added, at the request of some players. This is easier said than done, because there are not many available player animations for Unity, and I unfortunately cannot create them. If someone has a source for it I would be grateful for hints!
addedLots of new 3D jungle hut models - Two new VC and NVA soldiers 3d models - New NVA aircraft Li-2 (Russian version of the C-47) - New map: Green Hell (Brandnew-no remake!) - New map: My Lai (Brandnew-no remake!) - New map: Saigon Suburbia (Brandnew-no remake!) - New map: Welcome to the Jungle (Brandnew-no remake!)
addedThe most graphically sophisticated map ever built for EOD is likely to be the new 'Welcome to the Jungle'. No other map contains so much details. Jumping fishes, flies, mushrooms, soil vegetation in the jungle and on meadows, a fabulous moon, searchlights, traps with flares and fireflies in the night version of the map and much more. The map just looks great.

I am happy to announce a new update. With the next patch - which should be released in summer 2018 (northern hemisphere) - massive improvements of the AI and a lot of new features will come into the game.

AI

The code for the AI has been reduced by 80%, but has significantly more features. The bots are now much better, which you'll notice after a few minutes of playing. The pathfinding, the accuracy and much other things are significantly different from older versions. The bots now attack in platoons and no longer single as before. Of course, this increases the difficulty but also the tension!

AI animations

That all bots run in the same way seemed to be subprisoned. As a result, the bots animations were made more varied and new animations were added, at the request of some players. This is easier said than done, because there are not many available player animations for Unity, and I unfortunately cannot create them. If someone has a source for it I would be grateful for hints!

AC-119 gunship

In the discussion forum, someone asked about an armed AC-119, which was used in the Vietnam War. The plane was already in game (unarmed as a transporter) and therefore it was possible to make something out of it without any problems. And I have to say, the result is awesome and it's really fun! As like the ' Doorgunner ' games, where you sit in the MG of a Huey, the AC-119 is also shot from the side with an M-134. The projectiles leave a luminous trace and depending on what you hit on the ground, you set the environment on fire. Maybe I'll upload a video soon.

Other new features

  • Lots of new 3D jungle hut models - Two new VC and NVA soldiers 3d models - New NVA aircraft Li-2 (Russian version of the C-47) - New map: Green Hell (Brandnew-no remake!) - New map: My Lai (Brandnew-no remake!) - New map: Saigon Suburbia (Brandnew-no remake!) - New map: Welcome to the Jungle (Brandnew-no remake!)

Welcome to the Jungle

The most graphically sophisticated map ever built for EOD is likely to be the new 'Welcome to the Jungle'. No other map contains so much details. Jumping fishes, flies, mushrooms, soil vegetation in the jungle and on meadows, a fabulous moon, searchlights, traps with flares and fireflies in the night version of the map and much more. The map just looks great.

Here a few 90% WIP (work-in-progress) images of Welcome to the jungle

Source

Steam News / 14 May 2018

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