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Steam News15 March 20188y ago

Two new hero classes revealed: Warden and Engineer

It’s been a while! But we’ve returned with some really exciting updates that we’re proud of, and we hope you can see why! First thing’s first: We are demoing our brand new build at GDC 2018. Want to try Evasion?

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Full Evasion update

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What changed

0 fixes1 addition3 changes0 removals
  • Performance
  • Balance
addedIt’s been a while! But we’ve returned with some really exciting updates that we’re proud of, and we hope you can see why! First thing’s first: We are demoing our brand new build at GDC 2018. Want to try Evasion? Want to try a new HTC Vive Pro? Knock down two birds with one stone with us. Find us at the Intel Booth, #623 on the South Hall, Expo Floor. Hope to see all of you there! Last (but of course not in the least), we revealed our final two hero classes this week: The Engineer and The Warden. We’re stoked on having class-based game play, and excited about bringing everything we love about FPS into virtual reality. Different players have different play styles. Some people prefer to play more aggressively, charging into the fray with guns blazing. Other people having a more tentative play style, prefering to hang back and focus more on supporting their teammates. We wanted to cater to all these preferences and create space in the game for everyone. Without much further ado, we present:
changedThe WardenOur tank. The Warden is ideal for players who like to charge into battle. He can take more damage than any other class and has unique abilities that allow him to get up close and personal with the enemy.
changedThe EngineerOur most versatile class. The Engineer can use her tether to grab enemies and whip them around. She can also deal incredible damage and energize teammate’s weapons. The Warden and Engineer join the Surgeon and Striker in our previous demo build that was seen at IEM Oakland and IEM Katowice.
changedThe StrikerOur fast mover. The Striker is agile and deadly. Her weapons deal awesome damage, and she has unique skills that allow her to bolster teammate’s weapons. Hope you dig what we’ve been cooking up for you behind the scenes, and let us know: Which class will be the first you try on Evasion? :) Hope to see you at GDC!

Evasion changes

addedIt’s been a while! But we’ve returned with some really exciting updates that we’re proud of, and we hope you can see why! First thing’s first: We are demoing our brand new build at GDC 2018. Want to try Evasion? Want to try a new HTC Vive Pro? Knock down two birds with one stone with us. Find us at the Intel Booth, #623 on the South Hall, Expo Floor. Hope to see all of you there! Last (but of course not in the least), we revealed our final two hero classes this week: The Engineer and The Warden. We’re stoked on having class-based game play, and excited about bringing everything we love about FPS into virtual reality. Different players have different play styles. Some people prefer to play more aggressively, charging into the fray with guns blazing. Other people having a more tentative play style, prefering to hang back and focus more on supporting their teammates. We wanted to cater to all these preferences and create space in the game for everyone. Without much further ado, we present:
changedOur tank. The Warden is ideal for players who like to charge into battle. He can take more damage than any other class and has unique abilities that allow him to get up close and personal with the enemy.
changedOur most versatile class. The Engineer can use her tether to grab enemies and whip them around. She can also deal incredible damage and energize teammate’s weapons. The Warden and Engineer join the Surgeon and Striker in our previous demo build that was seen at IEM Oakland and IEM Katowice.
changedOur fast mover. The Striker is agile and deadly. Her weapons deal awesome damage, and she has unique skills that allow her to bolster teammate’s weapons. Hope you dig what we’ve been cooking up for you behind the scenes, and let us know: Which class will be the first you try on Evasion? :) Hope to see you at GDC!

It’s been a while! But we’ve returned with some really exciting updates that we’re proud of, and we hope you can see why!

First thing’s first

We are demoing our brand new build at GDC 2018. Want to try Evasion? Want to try a new HTC Vive Pro? Knock down two birds with one stone with us. Find us at the Intel Booth, #623 on the South Hall, Expo Floor. Hope to see all of you there! Last (but of course not in the least), we revealed our final two hero classes this week: The Engineer and The Warden. We’re stoked on having class-based game play, and excited about bringing everything we love about FPS into virtual reality. Different players have different play styles. Some people prefer to play more aggressively, charging into the fray with guns blazing. Other people having a more tentative play style, prefering to hang back and focus more on supporting their teammates. We wanted to cater to all these preferences and create space in the game for everyone.

Without much further ado, we present

The Warden

Our tank. The Warden is ideal for players who like to charge into battle. He can take more damage than any other class and has unique abilities that allow him to get up close and personal with the enemy.

The Engineer

Our most versatile class. The Engineer can use her tether to grab enemies and whip them around. She can also deal incredible damage and energize teammate’s weapons. The Warden and Engineer join the Surgeon and Striker in our previous demo build that was seen at IEM Oakland and IEM Katowice.

The Surgeon

Our combat medic. The Surgeon is the only class that can heal other players, making him invaluable to any team. The surgeon can also turn his abilities against the enemy in deadly ways.

The Striker

Our fast mover. The Striker is agile and deadly. Her weapons deal awesome damage, and she has unique skills that allow her to bolster teammate’s weapons. Hope you dig what we’ve been cooking up for you behind the scenes, and let us know: Which class will be the first you try on Evasion?:) Hope to see you at GDC!

Source

Steam News / 15 March 2018

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