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Steam News19 February 201511y ago

European Ship Simulator Full Release

Today’s launch signifies the first major milestone of European Ship Simulator. Launching as a full game we have included 20 missions, a mission editor and now MAC support.

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Full European Ship Simulator update

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What changed

0 fixes0 additions2 changes0 removals
  • Store
  • UI and audio
changedToday’s launch signifies the first major milestone of European Ship Simulator. Launching as a full game we have included 20 missions, a mission editor and now MAC support. We have to thank everyone who has been involved during the Early Access period and while the game enters a full release, we still intend to support the game post launch with new ships, ports, refinements and will be looking into some of the majorly requested features over the coming months. I’ll be able to share further news of European Ship Simulator in the coming weeks so do stay tuned. The big content update is the bay of Gibraltar, a particularly massive map with several ports. There are three missions in this port but of course you can create your own and play others with the mission editor (more info below) But right now, the game is now available in 8 languages including English German Dutch Spanish French Italian Greek Polish Mac users will also be able to get involved in European Ship Simulator too, if you have bought the game previously for PC and have a MAC too, you will be able to play on mac without needing to purchase again. We are also launching the mission editor today and have created a very in depth guide with instructions on how to create your own missions. It is very technical and we are going to put together a video tutorial soon that may make it easier to follow. But find the first part of our guide here: http://steamcommunity.com/sharedfiles/filedetails/?id=393689034 Finally, as a special surprise, we have created an extra ship, a medium cruiser with a couple of extra missions. Here’s a screenshot of the bridge
changedYou can get this ship for free right now by visiting www.euroshipsim.com and following the links to claim a medium cruiser, you’ll get a special code and you’ll enter into the code area of the options menu. During Early Access we made contact with several officials including nautical universities, navigational officers, captains and more. We are going to be following up with these over the coming months to investigate further improvements to European Ship Simulator. We’ll be in the forums to answer questions and will be revealing more information about the future of European Ship Simulator soon.

European Ship Simulator changes

changedToday’s launch signifies the first major milestone of European Ship Simulator. Launching as a full game we have included 20 missions, a mission editor and now MAC support. We have to thank everyone who has been involved during the Early Access period and while the game enters a full release, we still intend to support the game post launch with new ships, ports, refinements and will be looking into some of the majorly requested features over the coming months. I’ll be able to share further news of European Ship Simulator in the coming weeks so do stay tuned. The big content update is the bay of Gibraltar, a particularly massive map with several ports. There are three missions in this port but of course you can create your own and play others with the mission editor (more info below) But right now, the game is now available in 8 languages including English German Dutch Spanish French Italian Greek Polish Mac users will also be able to get involved in European Ship Simulator too, if you have bought the game previously for PC and have a MAC too, you will be able to play on mac without needing to purchase again. We are also launching the mission editor today and have created a very in depth guide with instructions on how to create your own missions. It is very technical and we are going to put together a video tutorial soon that may make it easier to follow. But find the first part of our guide here: http://steamcommunity.com/sharedfiles/filedetails/?id=393689034 Finally, as a special surprise, we have created an extra ship, a medium cruiser with a couple of extra missions. Here’s a screenshot of the bridge
changedYou can get this ship for free right now by visiting www.euroshipsim.com and following the links to claim a medium cruiser, you’ll get a special code and you’ll enter into the code area of the options menu. During Early Access we made contact with several officials including nautical universities, navigational officers, captains and more. We are going to be following up with these over the coming months to investigate further improvements to European Ship Simulator. We’ll be in the forums to answer questions and will be revealing more information about the future of European Ship Simulator soon.

Today’s launch signifies the first major milestone of European Ship Simulator. Launching as a full game we have included 20 missions, a mission editor and now MAC support. We have to thank everyone who has been involved during the Early Access period and while the game enters a full release, we still intend to support the game post launch with new ships, ports, refinements and will be looking into some of the majorly requested features over the coming months. I’ll be able to share further news of European Ship Simulator in the coming weeks so do stay tuned. The big content update is the bay of Gibraltar, a particularly massive map with several ports. There are three missions in this port but of course you can create your own and play others with the mission editor (more info below) But right now, the game is now available in 8 languages including English German Dutch Spanish French Italian Greek Polish Mac users will also be able to get involved in European Ship Simulator too, if you have bought the game previously for PC and have a MAC too, you will be able to play on mac without needing to purchase again. We are also launching the mission editor today and have created a very in depth guide with instructions on how to create your own missions. It is very technical and we are going to put together a video tutorial soon that may make it easier to follow. But find the first part of our guide here: http://steamcommunity.com/sharedfiles/filedetails/?id=393689034 Finally, as a special surprise, we have created an extra ship, a medium cruiser with a couple of extra missions. Here’s a screenshot of the bridge

You can get this ship for free right now by visiting www.euroshipsim.com and following the links to claim a medium cruiser, you’ll get a special code and you’ll enter into the code area of the options menu. During Early Access we made contact with several officials including nautical universities, navigational officers, captains and more. We are going to be following up with these over the coming months to investigate further improvements to European Ship Simulator. We’ll be in the forums to answer questions and will be revealing more information about the future of European Ship Simulator soon.

Source

Steam News / 19 February 2015

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