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- Europa Universalis V
Tinto Talks #109 - Patch 1.2.4 Thoughts and Pavia Preview
Hello Everyone, and Welcome to another Happy Wednesday. This is the place where we talk about Europa Universalis V. Today we released 1.2.4 which amongst other things did this. Fixed an issue where a 0-morale army could…
Event10 changesFixBalance - Europa Universalis V
Patch 1.2.4 out now
Happy Wednesday, today we're glad to say Patch 1.2.4 is out now. It primarily gives some buffs to population growth, fixes for unit morale which should hopefully lead to less frustrating stack wipes, and more. In additi…
Event70 changes5 numericFix - Europa Universalis V
Upcoming EU5 Developer Q&A - Ask our devs YOUR questions!
Patch 1.2 has been out for a while, and we know you have thoughts. We value all feedback equally, and we want to make this absolutely clear. The developers at Tinto are sitting down for a Q&A session, and we want your q…
Announcement2 changesBalanceGameplay - Europa Universalis V
Hotfix 1.2.3 Out Now + Progress Update
_____________________________ Patch notes 1.2.3 Checksum: 6a4a Date: May 15th, 2026 Previous Patch: 1.2.2 Steam post image Diplomacy The Enforce Landfriede diplo action has now proper AI weighting and can now be decline…
Event21 changesFixGameplay - Europa Universalis V
Tinto Talk #108 - 1.2 Retrospective and What's Next
Hello Everyone, and welcome to another Happy Wednesday, the day of the week where we at Tinto talk about Europa Universalis V Today's post is a little different from our usual format. Rather than previewing upcoming des…
Event14 changesFixPerformance - Europa Universalis V
Patch 1.2.2 - out now
Hello! Today we have released patch 1.2.2, which contains a great number of fixes thanks to your bug reports. Including an issue that prevented the Rome tag to have access to Byzantium events. You can find a full list o…
Event98 changes1 numericFix - Europa Universalis V
Hotfix 1.2.1 out now
Hello! Today we have released hotfix 1.2.1 that seeks to address two primary issues: The first being a bug preventing players from joining multiplayer lobbies if they had mismatching DLC. Our DLC policy has always been…
Patch notes7 changesFixPerformance - Europa Universalis V
Fate of the Phoenix is out now!
Guide the Byzantine Empire through crisis and transformation. New mechanics, unique historical paths, and the full weight of Byzantine legacy is yours to carry, or cast aside. Europa Universalis V Fate of the Phoenix Ch…
Patch notes1 changeGameplay - Europa Universalis V
Update 1.2 Echinades is out now!
Emperors! Today we're releasing Update 1.2 "Echinades" our biggest update yet. From a sweeping expansion of Balkan and Greek content, overhauled HRE and a system for AI Personalities, and the much requested event viewer…
Event9 changesGameplayBalance - Europa Universalis V
The Future of EU5 - Grand Voyage Roadmap
Today, we share our Grand Voyage. Hello everyone, I'm Ryagi, Community Manager at Tinto, and joining me is EU5's Associate Game Director David, and the one and only Johan, Studio Manager at Paradox Tinto. Back in 2024,…
Event14 changesStoreGameplay - Europa Universalis V
Tinto Talks #107 - Health Traits, Art & Achievements
Fate of the Phoenix Art, Health Traits & Achievements is now live on the forums! (Yet again just a bit too large for steam) This week we covered new Byzantine art and units, Health Traits, new music, accessibility impro…
Patch notes2 changesBalance - Europa Universalis V
Tinto Talks #106 - 24th of April 2026
Hello everyone, and welcome to this Friday's special edition of Tinto Talks. Last Wednesday, Johan presented the first part of the Politics and Diplomacy update for version 1.2. Since it had reached a considerable size,…
Event55 changes2 numericFix - Europa Universalis V
Fate of the Phoenix + Update 1.2 Release Date
The Empire Endures. Let history remember this day, May 6th, the day the Roman Empire reawakens in Europa Universalis V: Fate of the Phoenix. Master the intricacies of Byzantine Bureaucracies, navigate the deadly Fate of…
Announcement1 changeBalance - Europa Universalis V
Tinto Talk #105
Hello! This weeks Tinto talk is a massive post, covering Proximity, Topography, Estate Reductions, Revolts, Diplomatic Capactiy, Ai Disposition & Personality, Papal Authority, Trust, Territory Connectivity for Subjects,…
Patch notes1 changeUI/audio - Europa Universalis V
Tinto Talks #104 - 1.2 Military tweaks and misc. changes
Hello Everyone and Welcome to a Happy Wednesday, the day where we talk about what is happening to Europa Universalis V. Last week we dove into the economy changes coming in 1.2, and today we're continuing our journey th…
Event27 changesFixBalance - Europa Universalis V
Tinto Talks #103 - 1.2 Free Content pt. 1
Hello Everyone and Welcome to a Happy Wednesday, the day where we talk about what is happening to Europa Universalis V. As we mentioned in a Tinto Talks last year, the EU5 team is at any given time working in one of 3 d…
Patch notes21 changes8 numericFix






