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Steam News18 October 20241y ago

Gameplay flow & Bugs hotfix

Fixed some areas of the game having sudden stops of momentum, nudged the placement of a few efields (Zephyr refills) and added a few extra as well, to areas that needed it.

Full notes

Full Europa update

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What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedFixed some areas of the game having sudden stops of momentum, nudged the placement of a few efields (Zephyr refills) and added a few extra as well, to areas that needed it. This, paired up with the new zephyr upgrade tweaks, makes the game feel slightly more airborne. - Fixed the roman numerals in Final Emerald Altar. - Fixed an issue where some players had emeralds getting reset. (if first played in the initial release, then played after a patch) - Other small bug fixes across the levels. - Fixed a couple map player containment issues. - Corrected a few lighting bugs in various levels.

Europa changes

fixedFixed some areas of the game having sudden stops of momentum, nudged the placement of a few efields (Zephyr refills) and added a few extra as well, to areas that needed it. This, paired up with the new zephyr upgrade tweaks, makes the game feel slightly more airborne. - Fixed the roman numerals in Final Emerald Altar. - Fixed an issue where some players had emeralds getting reset. (if first played in the initial release, then played after a patch) - Other small bug fixes across the levels. - Fixed a couple map player containment issues. - Corrected a few lighting bugs in various levels.
  • Fixed some areas of the game having sudden stops of momentum, nudged the placement of a few efields (Zephyr refills) and added a few extra as well, to areas that needed it. This, paired up with the new zephyr upgrade tweaks, makes the game feel slightly more airborne. - Fixed the roman numerals in Final Emerald Altar. - Fixed an issue where some players had emeralds getting reset. (if first played in the initial release, then played after a patch) - Other small bug fixes across the levels. - Fixed a couple map player containment issues. - Corrected a few lighting bugs in various levels.

Source

Steam News / 18 October 2024

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