In this update5
Full notes
Full Euro Truck Simulator 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Events
- Gameplay
With the Switzerland Rework project nearing the finish line, we wanted to introduce you to the hardworking team behind the revitalization of this beautiful country in Euro Truck Simulator 2.
Meet our SCS Map Designers and read about their brief messages to our incredible #BestCommunityEver! We trust you'll enjoy this behind-the-scenes look at their work on the reimagined Switzerland map.
Honza
I started working for SCS in 2020 and joined the ETS2 rework team as a Map Designer. Switzerland Rework is my first project in the role of a lead. My responsibility was to manage the team and cooperate with other departments. From a map perspective, I designed the city of Geneva.
Switzerland, with its snow-capped mountains, picturesque lakes, and historical villages and cities is a beautiful country without doubt. It's also home to a couple of challenging routes. We wanted to capture them accurately and I believe our talented map designers did a great job and players will appreciate it.
Jitka
I joined SCS Software a year ago and it's been a dream come true to be a part of the rework team and finish the Alps. Coming from a film background, I had the opportunity to do some of the cutscenes as well. It was especially fun to design the viewpoints at Viamala and Furka Pass. Both of these places were designed with a viewpoint in mind and therefore they give players the option to explore the place beyond the road. There was simply not enough place on the map for such huge mountains, so we had to pull out all the tricks up our sleeves to make it possible. I really hope it will be fun to drive through the Alps and you will happily return to Switzerland to discover all its secrets.
Tomáš
I have been working in SCS for over three years now. My first tasks consisted of reworking German landscapes with fields and small towns around the highway, but I wanted to focus on something more urban and complex. My map lead supported my idea of adding a new airport to Stuttgart and there I found my main passion for cities. In the Switzerland Rework project, I was assigned to work on the beautiful city of Bern. It was quite challenging because Bern is a breathtaking historic city with many landmarks and I wanted to recreate its essence for our players. I have put a lot of effort into details and its historic parts, some of which may not be seen at first sight, as they wait to be discovered.
Eliška
After a brief introduction to SCS on the Austria rework, I was given an amazing opportunity to work on Switzerland's biggest city - Zurich. It was a real challenge, but I enjoyed it a lot and I hope you will like the layout I made. I also got out of town and did some landscaping on roads heading towards Bern, Stansstadt and Basel. But my favourite parts are the really complicated areas like weigh stations, border crossings and truckstops. I had a lot of fun planning the borders in Basel or Oftringen's gas stations. I love my job and I hope you will enjoy my work.
Pavel
Cruising through nature to observe beautiful sceneries, tiny villages or large cities with highrise buildings and landmarks can be fun, especially with a mission and from the cabin of a powerful truck. I have been working on designing environments in ETS2 for four years. My first DLC
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