Full notes
Full EURGAVA™: Tomb of Senza update
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What changed
- UI and audio
- Gameplay
EURGAVA™: Tomb of Senza changes
Always good to see our efforts being recognized. Special mention to Domenick DeFrank, Dirham Mohamad, Ghinazahira Hanoum, Rahthino Giovanni, and the rest of the audio team! (Their names are in the credits tab in-game. Look it up!)
As for the patch, what's new this time?
More pixelated look. Antialiasing in a pixel graphic is a no, I'm sure.
All NPC assists during combat should work as intended from now on.
To prevent overlapping sound effects, attacks that unleash multiple sprites at the same frame now work differently.
Baskara Eurgava
Source
Changelog.gg summarizes and formats this update. How we read updates.
