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Steam News23 July 202511mo ago

Early Access v0.2.0 Released!

Patch notes Early Access v0.2.0 Additions + Added an indicator at the bottom of the screen for jumps + Added hitmarkers + Added muzzle flashes + Added bullet casings + Added an animation to tilt the gun you're holding w

In this update2

Full notes

Full Euclidean Night update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes11 additions1 change0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Balance
  • Maps
  • Fixes
addedAdditions+ Added an indicator at the bottom of the screen for jumps
addedAdditions+ Added hitmarkers
addedAdditions+ Added muzzle flashes
addedAdditions+ Added bullet casings
addedAdditions+ Added an animation to tilt the gun you're holding when you slide
addedAdditions+ Added a gameplay setting to "Remove clutter after a while" to remove things like bullet casings after 60 seconds for performance reasons. Disabled by default.

Euclidean Night changes

added+ Added an indicator at the bottom of the screen for jumps
added+ Added hitmarkers
added+ Added muzzle flashes
added+ Added bullet casings
added+ Added an animation to tilt the gun you're holding when you slide

Patch notes

Early Access v0.2.0

Additions

+ Added an indicator at the bottom of the screen for jumps

+ Added hitmarkers

+ Added muzzle flashes

+ Added bullet casings

+ Added an animation to tilt the gun you're holding when you slide

+ Limit scroll jumping to only use your first jump instead of both of them to make bunnyhopping easier and more fun

+ Added a gameplay setting to "Remove clutter after a while" to remove things like bullet casings after 60 seconds for performance reasons. Disabled by default.

+ Ambient occlusion

+ Added a functional player health system (the UI didn't actually do anything before)

+ Added a death screen

+ Added animations for robot enemies to hold guns

+ Added functionality for robot enemies to target the player and shoot at them.

+ Robot enemies will back up from you if you get too close (jank and will be better in the future)

+ Added a red vignette that appears when you health gets low

+ You will die now if you fall off the map, so you won't be falling forever anymore.

Bugfixes

  • Fixed the bug where you could fly by scroll jumping

  • Fixed shotgun negative ammo count bug

  • Fixed the slide spam fly bug

  • Fixed empty gun animations resetting after you switch guns

  • Fixed the bug where mouse sensitivity only updated when you respawned

Source

Steam News / 23 July 2025

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