Full notes
Full Euclidean update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
Whoa, isn't that a big jump in version numbers? Well, there's a reason. That reason is the HTC Vive. Euclidean was always intended as a VR-enabled game, and we've been working hard to make sure it's compatible with the commercial release versions of both the Oculus Rift and Vive. We've done exactly that. Head-tracking, 360-degree, mind-bending terror is now at your eyeballs. And at your fingertips. Full list of features:
Updated Vive support
Improved VR performance
Updated Steam Achievements
Audio improvements
Updated options page for VR
Please continue to post any bug reports and feedback in the Discussions area of our Community Hub. Remember, if you die in the game, you die for real.
Source
Changelog.gg summarizes and formats this update. How we read updates.
