Update log
Full ETHYRIAL update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Gameplay
- Maps
- Balance
- Fixes
Congrats to @Kirito for reaching level 51! a massive milestone. Congrats to @WxD on crafting his second legendary!
New Features
• Sell All / Sell One: Added context menu options to sell all or sell one of an item at vendors - useful for non-stackable items
• Chat Type Filters: Added filters to toggle visibility of different chat message types
• Guild Window Context Menus: Added right-click context menus to the guild member list
Combat & Balance
• Map Damage Scaling: Reduced map damage scaling logic by ~15-20%
• Leyline Soul Talents: Adjusted Elemental Leyline Soul talents to apply to elemental resistances directly
• Armor Tier Corrections: Sweeping bug fixes for armor values, mostly in the 30-35 range
• Armor Level Requirements: Audited and fixed incorrect level requirements on many items in the 30-35 range
• Self-Cast Fix: Fixed self-cast targeting not working correctly
• Pet Threat Fixes: Corrected pet threat generation behavior
• Auto-Attack Prevention: Players can no longer auto-attack while actively gathering resources
• Quick Cast Toggle: Added option to disable quick cast
• Player Death Tracking: Player death counts are now tracked (starting from 0 as of this patch) and can be seen with /deaths command
• Spells Bug Fixes: Corrected Chain Lightning, Ruthless Shiv, Storm of Haste, Leyline Stream, Shadowbolt, Bless Weapon: Dragonfire, Explosive Shot, Spirit Shot
• Enchantment Bug Fixes: Fixed bugs with Paragon, Windwalker, and Miasma enchants
• Tab Targeting Polish: Substantially improved tab-target selection logic with camera awareness and distance prioritization
• Mouse Picking/Selection Polish: Substantially improved entity prioritization and detection for mouse selection
• Threat System Fix: Fixed threat calculation bug and ensured threat levels properly clear on combat reset
• Respawn Times: Adjusted minimum respawn timers to 45s for any entities below this value
• Elite/Boss Flags: Updated elite and boss flags across 100+ monster presets for proper difficulty representation in the UI
• Bone Craft Requirement Curve: Adjusted bones to be researched at 9 level increments, smoothly transitioning to Huge Bones at 35
• Spell Categorization: Fixed bugs causing some crusader spells to appear as "Unknown" damage
• Spirit Wolf Armor Fixed a bug causing Spirit Wolves to have permanently maxed armor values
• Undying Fury: Removes CC
• Pet Regen OOC: Pets now ramp their hp/mana regen the longer they are out of combat
Content Updates
• New Generic Meals: Fixed a bug causing these to fail to be used
• NPC Chat Tab: Moved NPC chat interactions to a dedicated NPC tab in the chat window
Items & Crafting
• Updated 200+ resource entity definitions (trees, herbs, ore veins) with corrected respawn time curves
• Adjusted ore yields correlated to respawn time rework • Updated 250+ crafted armor pieces with vendor value corrections
• Added various t4-t5 ore nodes to the Dawnbrook mine
• Frostblade: Adjusted to Int stat
• Chromatic Band: Now grants 3% Crit instead of Crit Rating
• Tombcloth Crafting: Added Tattered Burial Cloth to Malbem, which can be used to craft Tombcloth bags!
• Vendor Value Corrections: Fixed invalid vendor values for many items
• Gem XP Adjustments: Rebalanced gem experience values
• Crystal Sentinels: Removed Rough Gems from the drop table, standard gems drop 100% of the time as a base
• Jewelry Task XP: Corrected item XP values for jewelry task items
• Gathering Times: Corrected
Source
