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Steam News8 April 20262mo ago

SS4 Seasonal Balance Adjustments

Seasonal Balance Adjustments Dear Hyperlinkers, After the conclusion of Summit Arena SS3, we have conducted partial balance adjustments based on your performance and the current overall strength of the Animuses.

In this update9

Full notes

Full Etheria: Restart update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions43 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
changedSeasonal Balance Adjustments
changedAfter the conclusion of Summit Arena SS3, we have conducted partial balance adjustments based on your performance and the current overall strength of the Animuses. The details are as follows. We hope that in future seasons, you will continue to provide valuable feedback and suggestions regarding game balance. The development team will carefully listen to every player's voice. Let's work together to create an even more fascinating world of Etheria!
changed▷Before each heal, has 75%→85% chance to purify 1 debuff from the target. If the target has no debuffs that can be purified, has 75%→85% chance to apply a 2-turn [Whale Prayer].
changedBASE ATTRIBUTESSSR Resonant Sound - Mizusumi Aya
changedBASE ATTRIBUTES▷At the start of the turn, purifies 1→2 debuff(s) from all allies. After purification, heals them for 15% max HP.
changedBASE ATTRIBUTES▷At the end of the turn, if Celince is able to take action, applies [Aqua Shield] equal to 14%→16% of her max HP to all allies, lasting until the start of her next turn. At the start of battle, applies [Shield] equal to 30%→40% of her max HP to all allies.
▷Before each heal, has75%85%▷Before each heal, has increased, buffIf the target has no debuffs that can be purified, has75%85%If the target has no debuffs that can be purified, has increased, buff▷At the start of the turn, purifies12▷At the start of the turn, purifies increased, buffAt the start of battle, applies [Shield] equal to30%40%At the start of battle, applies [Shield] equal to increased, buff

Etheria: Restart changes

changedSeasonal Balance Adjustments
changedAfter the conclusion of Summit Arena SS3, we have conducted partial balance adjustments based on your performance and the current overall strength of the Animuses. The details are as follows. We hope that in future seasons, you will continue to provide valuable feedback and suggestions regarding game balance. The development team will carefully listen to every player's voice. Let's work together to create an even more fascinating world of Etheria!
changed▷Before each heal, has 75%→85% chance to purify 1 debuff from the target. If the target has no debuffs that can be purified, has 75%→85% chance to apply a 2-turn [Whale Prayer].
changedSSR Resonant Sound - Mizusumi Aya
changed▷At the start of the turn, purifies 1→2 debuff(s) from all allies. After purification, heals them for 15% max HP.

Seasonal Balance Adjustments

Dear Hyperlinkers,

After the conclusion of Summit Arena SS3, we have conducted partial balance adjustments based on your performance and the current overall strength of the Animuses. The details are as follows. We hope that in future seasons, you will continue to provide valuable feedback and suggestions regarding game balance. The development team will carefully listen to every player's voice. Let's work together to create an even more fascinating world of Etheria!

◆ Animuses

The adjustments below list the final effect changes for Animuses at max level and max skill level (Lv.5).

SSR Cantus Maris - Lingluo

[Rock Star] (Exclusive Passive)

▷Before each heal, has 75%→85% chance to purify 1 debuff from the target. If the target has no debuffs that can be purified, has 75%→85% chance to apply a 2-turn [Whale Prayer].

BASE ATTRIBUTES

▷Base SPD: 123→125

SSR Resonant Sound - Mizusumi Aya

[Whirling Vortex] (Exclusive Passive)

▷At the start of the turn, purifies 1→2 debuff(s) from all allies. After purification, heals them for 15% max HP.

SSR Celestial Rain - Celince

[Healing Mist] (Skill 2)

▷At the end of the turn, if Celince is able to take action, applies [Aqua Shield] equal to 14%→16% of her max HP to all allies, lasting until the start of her next turn. At the start of battle, applies [Shield] equal to 30%→40% of her max HP to all allies.

[Aqua Shield] (Exclusive Effect)

▷Absorbs 50% damage and reflects 85%→100% of the absorbed damage.

BASE ATTRIBUTES

▷Base SPD: 121→124

SSR Destroy Declaration - Liliam

[Flash] (Exclusive Passive)

▷Default: Liliam is immune to all control and Turn Meter- effects.

Now: Liliam is immune to all debuffs, CD ↑ effects, and Turn Meter- effects.

SSR Godslayer Guns - Heinrich

[Reaper's Gaze] (Exclusive Passive)

▷Each time Heinrich attacks, has 50%→60% chance to dispel 1 buff from the target. If the target has no dispellable buffs, has 80% chance to inflict 1 stack of [Last Words] for 3 turns.

[Fatal Split Bullet] (Skill 2)

▷Deals 180% damage to a single enemy, then 180% damage to a random enemy, and finally 180% damage to all enemies. If the target has no dispellable buffs, has 65% chance to inflict a 1-turn [Silence] and a 2-turn [Wound].

[Inevitable Fate] (Skill 3)

▷Deals 3 hits of 100% damage to all enemies. The final hit has 65%→100% chance to inflict a 2-turn [Block]. Each stack of [Last Words] on the target increases this skill's CRIT DMG by 30%.

BASE ATTRIBUTES

▷Base HP: 10057→11028

▷Base SPD: 122→126

SSR Crimson Duchess - Veronika

[Thorn Break] (Exclusive Passive)

▷After Veronika is attacked, increases her own Turn Meter by 35%→60%. Can trigger 1 time per turn.

[Spirit Circle] (Skill 3)

▷Veronika deals 420% damage to a single enemy with 80%→100% chance to steal all buffs from the target, then has 100% chance to spread all her buffs to all allies and applies a 1-turn [Soul Ward].

SSR Dual Mortgage - Ninfoniel

[Glacial Overflow] (Skill 2)

▷Cooldown: 4→3 turns

SSR Puppet Master - Lilith

[Courteous Gesture] (Skill 1)

▷Deals damage equal to 20% of her max HP to a single target and detonates [Graceful Mischief] on the main target. After the attack, has 20% chance to gain 1 extra turn.

SSR Vitachime - Palin

[Soul Dirge] (Skill 1)

▷Palin deals 240% damage to a single enemy, then gains 1-turn [Immunity] and applies it to allies with [Threat].

[Spirit Conflux] (Skill 2)

▷Palin deals 2 hits of 120% damage to all enemies. Each hit has 60% chance to dispel 1 buff and 100% chance to inflict a 2-turn [Vulnerable]→[DEF ↓].

[Soulburst Genesis] (Skill 3)

▷Cooldown: 4→3 turns

[Threat] (Exclusive Effect)

▷Blue→Gold effect

SSR Phantom Trickster - Lily

[Twin Trick] (Exclusive Effect)

▷Each time Lily takes action, increases the effect holder's Turn Meter by 30%→35%. Lily can only apply this effect to one target apart from herself. This effect is removed upon Lily's demise.

[Dream Trick] (Skill 3)

▷Deals 260% damage to all enemies with 55%→75% chance to increase all Animus and Shell skill CDs by 1 turn. Immediately resets all Animus and Shell skill CDs for allies with [Twin Trick]. This skill cannot have its CD reduced.

SSR Blade Frenzy - Asal

[Hunt Chase] (Skill 1)

▷Asal deals 2 hits of 120% damage to a single enemy. The first hit→Each hit has 40% chance to steal 1 buff from the target. The final hit→Each hit inflicts 1 stack of [Presence] on non-boss targets and grants herself 1 stack of [Menace].

[Ever Kindled] (Exclusive Passive)

▷Gains 2 stacks of [Unending] at the start of battle, and gains 1 stack of [Unending] each time a skill is actively used. When attacking, each stack of [Menace] she has increases damage dealt by 5%.

▷[Unending]: When Asal takes lethal damage while an ally is alive, consumes 1 stack of [Unending] to prevent death. After the attack skill ends, drains 10% of each ally's current HP→5% of each ally's max HP, restores 200%→300% of total HP drained, increases her own Turn Meter by 35%, and purifies all debuffs from herself. Up to 5 stacks. Cannot be dispelled.

▷Level 3: Increases HP drain ratio to 10%→Increases additional final damage per stack of [Menace] to 7.5%

[Hellfire] (Skill 2)

▷Asal deals 360% damage to all enemies with 100% chance to dispel 1 buff from targets. Per-stack [Menace] increases this skill's damage by 15%→inflicts 3 stacks of [Presence] on non-boss targets and grants herself 3 stacks of [Menace].

[Reverence] (Skill 3)

▷Asal deals 2 hits of 240% damage to a single enemy. The final hit→Each hit inflicts 3 stacks of [Presence] on non-boss targets and grants herself 3 stacks of [Threat].

▷Moved the 15% damage bonus to this skill per stack of [Menace] from the skill to its exclusive passive.

[Presence] (Exclusive Effect)

▷Each stack decreases ATK, DEF, and max HP by 5%→3%. Up to 10→20 stacks. Cannot be purified.

[Menace] (Exclusive Effect)

▷Each stack increases own ATK, DEF, and max HP by 5%→3%. Up to 10→20 stacks. Cannot be dispelled.

SSR Banmoku Blade - Holden

BASE ATTRIBUTES

▷Base SPD: 120→123

SSR Necro Flourish - Kethos

[Bled Stall] (Skill 1)

▷Kethos deals damage equal to 30%→28% of his max HP to a single enemy, with 40% chance to transfer 2 debuffs from himself to the target.

[Warmaul Blood] (Skill 2)

▷Kethos deals damage equal to 36%→33% of his max HP to all enemies, with 50% chance to increase the target's Animus and Shell skill CDs by 1 turn. If his max HP is higher than the target's, the chance to increase CDs rises to 100%. Then has 100% chance to reduce his own Animus and Shell skill CDs by 1 turn.

[Necrotic Nightfall] (Skill 3)

▷Kethos deals 3 hits of damage equal to 20%→18% of his max HP to a single enemy. The 1st hit has 100% chance to dispel all buffs from the target. The 2nd hit has 100% chance to inflict a 3-turn [DEF ↓]. The 3rd hit has 100% chance to steal 100% Turn Meter from the target.

[Bloodrite] (Exclusive Passive)

▷Whenever an enemy Animus actively uses a skill, gains 1 stack of [Congel]. After [Congel] is triggered, Bloodrite enters a 3→4-turn CD.

SSR Dawn Flare - Senyu

[Sacred Rite] (Skill 3)

▷Senyu applies 2-turn [SPD ↑] to all allies, then deals 4 hits of 90%→80% damage to all enemies. Each hit has 30% chance to dispel 1 buff from the target. For every 1 SPD the target has below her, additionally increases damage dealt by 0.6%.

SSR Aerdras - Bornova

[Cyclone Slash] (Skill 1)

▷Bornova deals 240% damage to a single enemy with 100% chance to inflict 2 stacks of [Festering] on the target and increases own Turn Meter by 50%→30%.

[Swing Strike] (Skill 2)

▷Level 4: Increases the chance of inflicting [Festering] and [Vulnerable] to 100%→guaranteed.

[Falconry Stance] (Skill 2)

▷Bornova gains a 3-turn [ATK ↑] and deals 360% damage to all enemies. 100% chance→guaranteed to inflict 4 stacks of [Festering] on the targets.

[Festering] (Exclusive Effect)

▷When a target with [Festering] takes a non-Basic Attack from Bornova, for every 1 stack of [Festering] on the target, deals additional damage equal to 20%→40% of his ATK. The damage multiplier is increased by 30% if the target is at an Affinity disadvantage against Bornova. The damage multiplier is increased by 30% if the target is a boss, stacking up to 30 times. This effect cannot be purified and cannot be triggered by Shells.

SR Awaken: Eternal Slumber - Valerian

[Hazy Dream] (Exclusive Effect)

▷When active, Valerian is immune to control and Turn Meter-related effects but cannot take action; when any ally starts their turn, applies a [Shield] equal to 12%→10% of Valerian's max HP to them for 2 turns and a [Dream Buff] that they don't have; before any ally is attacked, also applies the same [Shield] for 2 turns, but this can only trigger 1 time per turn. When an ally is about to die, prevents their death, heals them for 20% of their max HP, and Valerian ends [Hazy Dream] and immediately starts the next turn.

▷Shield stacks: Stack cap: 2→1

SR Awaken: Crimson Waltz - Turandot

[Legend] (Exclusive Passive)

▷Increases the Basic Buff Effects received by all allied Animuses by 30%→20%.

[Aerial Wheeling] (Skill 3)

▷Applies 2-turn [ATK ↑] and [DEF ↑] to all allies and increases their Turn Meter by 30%→25%.

◆ Shells

The adjustments below list the final effect changes of Ignited Shell skills.

ACE BATTER

▷After the owner takes action, follows up on the main target, dealing 200% damage. Each trigger permanently increases this skill's damage multiplier by 200%→250%, up to 5 times.

▷Initial CD: 1→0 turn(s)

ARTISAN

▷Before the owner takes action, increases their DEF by 700 for 2 turns, then applies a 2-turn [Shield] equal to 400% of own DEF to the owner Animus and the allied Animus with the lowest HP percentage. Cannot stack with similar effects granted by Shells. In PvP mode, the shield amount is changed to 300%→350% of own DEF.

LAW OF SILENCE

▷At the start of battle, puts the owner Animus in a 1-turn [Void] state. Afterward, every 3 turns, enters a 2-turn [Void] state after the turn ends and increases ATK by 10%→30%.

REAPER STEPS

▷Whenever the owner resists any debuff, increases their Turn Meter by 20%→25%. This effect can trigger up to 1 time per turn and can activate even when the Animus is unable to act.

DOOM CROW

▷After the owner Animus launches an extra attack, follows up on the main target, dealing damage equal to 240%→210% of self DEF.

Etheria: Restart Official

Source

Steam News / 8 April 2026

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