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Full Etheria: Restart update
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What changed
- Balance
- UI and audio
- Gameplay
- Performance
Etheria: Restart changes
Seasonal Balance Adjustments
Dear Hyperlinkers,
After the conclusion of Summit Arena SS2, we have conducted partial balance adjustments based on your performance and the current overall strength of the Animuses. The details are as follows. We hope that in future seasons, you will continue to provide valuable feedback and suggestions regarding game balance. The development team will carefully listen to every player's voice. Let's work together to create an even more fascinating world of Etheria.
◆ Animuses Related Adjustments
The adjustments below list the final effect changes for Animuses at max level and max skill level (Lv. 5).
SSR Banmoku Blade Holden
[Punishment] (Skill 1)
▷ Holden deals 3 hits of damage equal to 125%→140% self DEF to a single enemy, with each hit having a 25% chance to inflict a 1-turn [DEF ↓].
SSR Spirit Water Mia
[Rainbow Blessing] (Exclusive Passive)
▷For every 1 buff carried by allied Animuses, they take 5%→10% less damage, stacking up to 8→5 times.
SSR Emberweave Kokardi
[Calamity Flame] (Exclusive Passive)
▷ Each stack of [Calamity Flame] increases the additional indirect true damage dealt by [Flame Strike] by 1.5%→1.8% of the target's max HP (capped at Kokardi's 20%→25% ATK), up to 16 stacks. This effect cannot be dispelled.
SSR Flameborn Phoenix Lian
[Nine-Fold Flame] (Exclusive Passive)
▷ For each type of buff Lian has, the DMG dealt increases by 8%→12%, up to 5 stacks.
[Blazing Wings] (Skill 2)
▷ Lian deals 5 hits of 160%→180% damage to a random enemy. For each buff Lian has, 1 additional phoenix is summoned (up to 3). When phoenixes hit the same target, the damage is reduced by 20%→15%, up to 3 times.
[Empyreal Scorch] (Skill 3)
▷ Lian deals 360%→420% damage to all enemies with an 80% chance to steal 30% Turn Meter from targets.
BASE STATS
▷ Base SPD: 106→111
SSR Alluring Enchantress Xiada
[Spectral Surge] (Skill 1)
▷ Xiada deals 3 hits of 90% damage to a single target with a 20%→40% chance each time to steal 1 buff from the target; once her Soul Flames fully evolve, it increases the chance to 80%. At the start of battle, Xiada immediately gains 1 stack of [Soul Flames].
SSR Cantus Maris Lingluo
[Echo Symphony] (Skill 2)
▷ Default: Lingluo heals all allies for 16% of their max HP each time and extends all allies' buffs by 1 turn. The target receives an additional heal, restoring HP equal to 20% of their max HP.
▷ Now: Lingluo heals all allies 2 times for 20% of their max HP each time and extends all allies' buffs by 1 turn.
[Perfect Soundwave] (Skill 3)
▷ Applies a 1-turn [Immunity] to all allies, then heals all allies 2 times for 14%→16% of their max HP each time; for each buff the target has, the healing effect increases by an additional 20%, up to 60%.
SSR Golden Wisdom Tsukiyo Mi
[Bees Swarm] (Skill 2)
▷ Tsukiyo Mi deals damage equal to 320% of her DEF to all enemies, with a 45%→75% chance to inflict a 1-turn [Silence] on them. This attack also reduces all Animus and Shell Skill CDs for all allies by 1 turn.
SSR Vitachime Palin
[Spirit Conflux] (Skill 2)
▷ Palin deals 2 hits of 120% damage to all enemies. Each hit has 40%→60% chance to dispel 1 buff and 75%→100% chance to inflict a 2-turn [Vulnerable].
SSR Celestial Rain Celince
[Grim Deluge] (Skill 3)
▷ Celince deals 4 hits of 75% damage to all enemies with a 30% chance each to inflict 2-turn [CRIT ↓] and [Forgetfulness]. The duration of [CRIT ↓] and [Forgetfulness] inflicted on the primary target is increased to 3 turns.
SSR The Lament Nevette
[Soulshroud] (Exclusive Passive)
▷ New effect added: When attacking bosses, treats them as controlled.
[Samsara] (Skill 2)
▷ Nevette deals 3 hits of 160%→200% damage to a single enemy, with each hit having a 65% chance to steal 1 buff from the target. If the target has no buffs to steal, additionally increases damage dealt by 60%.
[Frostcrow] (Skill 3)
▷ Nevette deals 3 hits of 180%→210% damage to all enemies, with each hit having a 50% chance to inflict a 2-turn [Block] and a 25%→35% chance to inflict a 1-turn [Petrify].
▷ Base SPD: 114→116
SSR Wily Revenant Rahu
[Wrath] (Exclusive Buff)
▷ After an ally attacks, he has a 50%→60% chance to support, consuming 1-stack [Wrath].
SSR Truth Memetic DokiDoki
BASE STATS
▷ Base SPD: 110→115
SSR Blade of Verdict Massiah
DIVINE DESCENT
▷ Massiah deals 2 hits of 180%→200% damage to all enemies. This attack breaches target 70% DEF and applies a 1-turn [Invincibility] to himself.
SSR Eternal Night Yeli
[Fluttering Flora] (Skill 2)
▷ After landing a CRIT hit with an active skill cast, Yeli has a 100% chance to cast Arrow Spark 1 time more on the main target. After each cast, the chance of triggering the next cast reduces to 60%→70% of the current chance.
[Nightfire] (Skill 3)
▷ Yeli purifies all debuffs and gains a 2-turn [CRIT ↑], then deals 3 hits of 120% damage to all enemies, with each hit having a 50%→75% chance to inflict a 2-turn [DEF ↓] on enemies.
SSR Absolution Raymerry
[Torment] (Exclusive Effect)
▷ Upon reaching 100 stacks, immediately casts [Gravewatch]. The damage dealt by this [Gravewatch] is increased by an additional 30%→20%. All stacks are removed after the current turn ends.
SSR Oblivion Flame Freya
[Dreamguide] (Exclusive Passive)
▷ Each time an ally gains a buff, increases their Turn Meter by 4%. And each time an enemy is inflicted with a debuff, there is a 70% chance of reducing their Turn Meter by 4%→3%. This effect can be triggered up to 3 times per turn. The Dreamguide effect is doubled when Freya gains a buff or is inflicted with a debuff.
SSR Elusive Grace Fuqiu
[Moonlit Veil] (Exclusive Effect)
▷ All allies trigger [Moonlit Veil] at the end of their turn and after taking damage, increasing their 12%→10% Turn Meter and healing 8%→6% Max HP, triggered only 1 time per turn. When Fuqiu triggers [Moonlit Veil], she does not gain Turn Meter+.
SSR Eclipse Hunter Lowan
[Exaltation] (Exclusive Effect)
▷ Upon death, removes [Exaltation] applied on himself. (Does not reset the cooldown of [Heart Leash])
◆ Shells
The adjustments below list the final effects of awakened Shell skills.
LIGHTHOUSE
▷ Triggers when the host takes damage exceeding 25% of Max HP within a turn, healing the main body for 25% Max HP and increasing Turn Meter progress by 25%→35%.
OUROBOROS
▷ When the host takes action, if the self HP percentage is higher than 70%, increases the damage dealt by the host by 8% and SPD by 8→12, up to 7 stacks.
◆ Module
ONSLAUGHT
▷8: ATK +25%. Gains 12% Lifesteal.
▷12: ATK +45%. Gains 30% Lifesteal.
WELLSPRING
▷8: HP +25%. Reduces DMG Taken by an additional 10%.
▷12: HP +45%. Reduces DMG Taken by an additional 25%.
UNBREAKABLE
▷8: DEF +25%. Increases Shield Received by 20%.
▷12: DEF +45%. Increases Shield Received by 50%.
BATTLEWILL
▷8: ATK +10%. After Animus uses an attack skill, there is a 20%→30% chance to launch Follow-up Attack on the main target.
HARVEST
▷8: ATK +10%. When attacking, if the target's HP is above 50%, additionally ignore 30%→40% of their DEF.
CURE
▷8: HP +10%. Increases Healing and Shield Provided by 25%.
EVOLGUARD
▷6: Healing and Shield Provided +12%, Effect RES +20%→SPD +10%
COLOSSGUARD
▷6: DEF +25%, Effect RES +20%→30%.
◆ Other Optimizations
[Freeze] (Debuff)
▷Before: Cannot take action. Unable to get [Turn Meter+]
▷After: Cannot take action. Turn Meter+ effects received are reduced by 50%.
TURN START
When multiple units are ready to act at the same time, they will take action in the order they get their turn.
Source
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