Full notes
Full ETHEREAL update
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Repeated intro
Hey folks! Sorry for the delay! Thanksfully, i'm finally home from that crazy week at GDC, so I was able to address all the issues that you have been reporting. - Weird clipping is removed completely - Movement against "movable blocks" is cleaner (you are going to be stopped if your "future" movement ends with you trapped) - Abnormal jumps fixed! - And other couple minor bugs fixed I hope most of you could had avoid those errors, but if you experienced some of them: i'm so sorry! I hope you could give ETHEREAL another try :) Anyway... errors may still happen because nobody is perfect haha. If you see something weird, please, send me an email to info@nonsensearts.com with the details! Thanks a lot!! - Nico
What changed
- Gameplay
ETHEREAL changes
Source
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