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Steam News18 March 20242y ago

Working Hard to Resolve Lighting Issues

Some players may have noticed varying levels of darkness in the game, which was caused by a malfunction with the fog during the final stages of development.

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changedSome players may have noticed varying levels of darkness in the game, which was caused by a malfunction with the fog during the final stages of development. The fog was intended to enhance lighting effects and brighten the game. Despite efforts to rectify the issue by adjusting the player flashlight, I regret any inconvenience this may have caused for those unable to fully enjoy the experience. I am committed to resolving this issue and will be updating the Unreal Engine from version 5.2 to 5.3 in the hopes of addressing the problem. Thank you for your continued support.

Ethel changes

changedSome players may have noticed varying levels of darkness in the game, which was caused by a malfunction with the fog during the final stages of development. The fog was intended to enhance lighting effects and brighten the game. Despite efforts to rectify the issue by adjusting the player flashlight, I regret any inconvenience this may have caused for those unable to fully enjoy the experience. I am committed to resolving this issue and will be updating the Unreal Engine from version 5.2 to 5.3 in the hopes of addressing the problem. Thank you for your continued support.

Some players may have noticed varying levels of darkness in the game, which was caused by a malfunction with the fog during the final stages of development. The fog was intended to enhance lighting effects and brighten the game. Despite efforts to rectify the issue by adjusting the player flashlight, I regret any inconvenience this may have caused for those unable to fully enjoy the experience. I am committed to resolving this issue and will be updating the Unreal Engine from version 5.2 to 5.3 in the hopes of addressing the problem. Thank you for your continued support.

Source

Steam News / 18 March 2024

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