In this update6
Full notes
Full Eterspire update
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What changed
- Balance
- Store
- Maps
- Gameplay
- Events
- Server
Eterspire changes
New Content, Features & Improvements
All Remnants in the progress list can now unleash dodgeable AoE attacks that deal bonus damage and apply status effects! Each solo boss encounter has been redesigned to feel more reactive and skill-driven, encouraging players to move, adapt, and fine-tune their builds to come out on top.
The Slayer Cloak can now be obtained! Complete your Remnant progress list, then speak to Alayna in New Rautala to receive this special cosmetic.
- The Dwarven Mines have been expanded with three new mapsThe Destroyed Mine, The Petrified Cave and The Magma Bridge. These maps feature new enemies ranging from level 106 to 120, and hidden chests waiting to be discovered!
A new quest: "The Quiet Journey". Speak to the Amber Spirit in the Abandoned Dwarf Haven and descend into the depths of the mines in search of the lost light of the crystals!
Combat targeting is now significantly more responsive and intuitive, making it easier to select enemies and allowing ranged classes to kite more effectively.
You can now transmogrify Reset Runes to reset a piece of gear’s upgrade level back to 0! Craft them using an Inert Reset Rune, which you can buy from Krista at Karaz Climb.
Quest and hunt waypoints will no longer overlap and now appear side by side when pointing to the same objective or portal.
EXP rewards for quests and hunts have been increased, making them more worthwhile to complete!
The gear comparison window now correctly shows stat increases when equipping an item into an empty slot.
You can now use the command [c]/playtime [/c]in chat to view your character’s total playtime.
Character and camera movement is now much smoother when using touch controls on mobile.
Several maps across Aetera have received visual revamps.
Quest-giver icons above NPCs have been replaced with a clearer, more visible design. Minimap quest icons have also been updated for better visibility.
Certain map portals had their level requirements adjusted to improve the flow of the Main Quest.
"Hard" difficulty enemies have been slightly toned down to better align with recent combat and enemy changes.
We have adjusted our server settings to increase the number of players visible at any given time within a single map. This number had been significantly reduced in the past to prevent performance issues that have since been addressed, so we are now scaling it back up tentatively.
Easter Event: The Quifpif's Easter Egg Hunt!
Talk to The Quifpif at Stonehollow Fairgrounds to begin an Easter Egg Hunt across The Stonehollow Woods. Track down every hidden egg to unlock 3 stylish Easter headpieces!
Bugfixes
Crashes on iOS devices have been significantly reduced. There might still be a few hidden bugs here and there, but we'll iron them all out soon!
Fixed upgrade menu texts that were not properly translated in some languages.
Resolved an issue where login menu text did not fit correctly in certain languages.
Multiple other small bugfixes.
Eterspire Store
The Eterspire Store has been redesigned from scratch to improve the user experience. We’ll continue to implement new improvements in future updates to provide players with the best shopping experience possible.
In line with these improvements, the Christmas and Lunar New Year cosmetic boxes have returned and are now permanently available in the store.
The quality of all Eterspire Store cosmetic items has been improved, featuring higher-quality textures and more polished models.
Behind the Scenes
Our team is working on several exciting projects! We’re already tackling our Fishing rework, which will streamline the skill, add cool cosmetic rewards and integrate it much better with the rest of the game.
Our first iteration of Guilds is also in development! This will allow players to form and join guilds, chat in exclusive Guild channels, and display their Guild name beneath their character name.
Lastly, Our content team is building Bogtown Marsh, the swampy goblin town teased in our roadmap. Here’s an early look at the concept art:
Remember that you can check our roadmap for February, March, and April at www.eterspire.com/roadmap
74 accounts have been banned for using modded or unofficial clients, which is against the Eterspire Rules.
Community
We started our very own Developers' Blog! Our goal is to share behind-the-scenes commentary, insights, and thoughts directly from the Stonehollow Workshop team. You can read our first entry (The Short and Mid Term Future of Eterspire) here! And stay tuned for more entries!
Our Community Event, Suller's Special Patch Notes, is ongoing! Come up with your most absurd Eterspire additions to help us prank Captain Suller with the fakest patch notes possible... and win some free crystals while you're at it. You can read more about it on our official Discord server!
We also ran our second Flash Event! These are quick minigames that happen at random on our official Discord server. This time around, we tested our players' art skills, creativity, and wits... when put under a (not-so-strict) time limit.
The Nenúfar Community Patch Notes Hostile Takeover has been finalized. I can now write whatever I want. Nobody can stop me (except Manu whenever he reviews this section).
That's it!
Thank you for reading, we hope you enjoy this update very much!
The next Eterspire update will be on April 14th, according to our Release Schedule. Remember that Eterspire updates release on the 14th and 28th, unless that day falls on a Friday, holiday, or weekend, in which case it will be released on the next business day.
Have fun!
You can read the full patch notes here on our official website.
Source
Changelog.gg summarizes and formats this update. How we read updates.
