Full notes
Full Eternal Vigil: Crystal Defender update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes1 addition1 change0 removals
- Gameplay
- Fixes
- UI and audio
addedWhat's new?
fixedFixed Ruined Tomb's wave stalling after the first boss.
changedImproved & Added monster sound effects for Forsaken Lands.
fixedFixed Sozin & Serpent sword's rotation
fixedFixed Staff ability icons disappearing if you toggle with melee
Eternal Vigil: Crystal Defender changes
addedWhat's new?
fixedFixed Ruined Tomb's wave stalling after the first boss.
changedImproved & Added monster sound effects for Forsaken Lands.
fixedFixed Sozin & Serpent sword's rotation
fixedFixed Staff ability icons disappearing if you toggle with melee
What's new?
Fixed Ruined Tomb's wave stalling after the first boss.
Improved & Added monster sound effects for Forsaken Lands.
Fixed Sozin & Serpent sword's rotation
Fixed Staff ability icons disappearing if you toggle with melee
Source
Changelog.gg summarizes and formats this update. How we read updates.
