HomeGamesUpdatesPricingMethodology
Steam News11 May 20242y ago

Patch notes for 1.1r

What's new? Fixed Ruined Tomb's wave stalling after the first boss. Improved & Added monster sound effects for Forsaken Lands.

Full notes

Full Eternal Vigil: Crystal Defender update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedWhat's new?
fixedFixed Ruined Tomb's wave stalling after the first boss.
changedImproved & Added monster sound effects for Forsaken Lands.
fixedFixed Sozin & Serpent sword's rotation
fixedFixed Staff ability icons disappearing if you toggle with melee

Eternal Vigil: Crystal Defender changes

addedWhat's new?
fixedFixed Ruined Tomb's wave stalling after the first boss.
changedImproved & Added monster sound effects for Forsaken Lands.
fixedFixed Sozin & Serpent sword's rotation
fixedFixed Staff ability icons disappearing if you toggle with melee

What's new?

  • Fixed Ruined Tomb's wave stalling after the first boss.

  • Improved & Added monster sound effects for Forsaken Lands.

  • Fixed Sozin & Serpent sword's rotation

  • Fixed Staff ability icons disappearing if you toggle with melee

Source

Steam News / 11 May 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.