Full notes
Full Eternal Starlight VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Eternal Starlight VR changes
In addition to some general fixes, this update includes the following item fixes:
Lightning beam should fire more reliably now and has a bigger hitbox. Now that it works better, the cooldown was increased to 15 seconds
The Siphon system should work correctly now on player ships instead of saying "unavailable". The amount of shield drain it does was also increased.
Fixed some of the rules around the Fighter bay. The maximum amount of fighters it will spawn will depend on the amount of fighters currently in your fleet and your fighter upgrade level on your ship. Removed a 60 second wait before spawning fighters on player ships (now 10 seconds)
Source
Changelog.gg summarizes and formats this update. How we read updates.
