Full notes
Full Eternal Return update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Server
Eternal Return changes
We'll be rolling out the 11.2a Hotfix at 08:30 (UTC).
*Some changes may not be applied to tooltips or Practice modes.
Character
Bihyung
Dokkaebi Light(P)
Damage 16/32/48(+Extra Attack Power 48%)(+Target’s Max HP 2.4/3.2/4%) → 16/32/48 (+Extra Attack Power 40%)(+Target’s Max HP 1/2/3%)
Pay the Price!(W)
Shield Absorption 20/45/70/95/120(+Max HP 14%) → 20/45/70/95/120 (+Max HP 12%)
Winner Takes All(E)
Movement distance when going over walls is now correctly applied.
Regarding RP Adjustments Due to Server Instability
We apologize for the inconvenience during your Ranked Matches due to the recent server instability.
We are currently reviewing the Ranked Match records during the period, and any RP that was unintentionally changed will be adjusted in order.
Please be advised that players undergoing data verification and RP adjustment may be temporarily restricted from entering Ranked Matches.
Thank you for your understanding.
Source
Changelog.gg summarizes and formats this update. How we read updates.
