Full notes
Full Eternal Lust: Realm of the Undead update
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Repeated intro
Greetings everyone! In this update, I focused on polishing game mechanics, fixing bugs, and adding new content that will make the game deeper and more detailed.
What changed
- Gameplay
- Fixes
- UI and audio
Eternal Lust: Realm of the Undead changes
Full list of changes:
- Clothing Save SystemFixed a bug where selected survivor clothes reset after restarting the game.
- AnimationsFixed an error of character offset to the side during masturbation at the double water table. Even the apocalypse requires precision!
Interface: Eliminated the problem of the [F] prompt turning off upon fast entry into an object's collider. Now the notification displays stably at any movement pace.
Hygiene: Implemented a cleaning mechanic — the apocalyptic dirt level counter automatically zeroes out when swimming in water.
- Dialog SystemAdded a dialog progress saving function. If you stepped away from a survivor NPC, progress doesn't reset.
- New AnimationsAdded an expanded "Creepy Doll" animation set for weird character walk variety.
Physiological States: The old animation where the character held their stomach when wanting to use the toilet is replaced with 4 farting animations with corresponding sound effects.
- Social InteractionsAdded 2 variants of a "Looking Back Between Legs" animation that play after the act of defecation in public places.
- Visual EffectsAdded 5 variants of character animations reflecting a state of severe, apocalyptic dirtiness.
Thank you for your feedback, which helps me make the game better. See you in the next update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
