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Steam News7 July 20261mo ago

Raising the Dead: Flawless Physics & Undead Updates! 💀

Greetings everyone! In this update, I focused on polishing game mechanics, fixing bugs, and adding new content that will make the game deeper and more detailed.

Full notes

Full Eternal Lust: Realm of the Undead update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings everyone! In this update, I focused on polishing game mechanics, fixing bugs, and adding new content that will make the game deeper and more detailed.

What changed

2 fixes5 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedGreetings everyone! In this update, I focused on polishing game mechanics, fixing bugs, and adding new content that will make the game deeper and more detailed.
fixedClothing Save System: Fixed a bug where selected survivor clothes reset after restarting the game.
fixedAnimations: Fixed an error of character offset to the side during masturbation at the double water table. Even the apocalypse requires precision!
changedInterface: Eliminated the problem of the [F] prompt turning off upon fast entry into an object's collider. Now the notification displays stably at any movement pace.
addedDialog System: Added a dialog progress saving function. If you stepped away from a survivor NPC, progress doesn't reset.
addedNew Animations: Added an expanded "Creepy Doll" animation set for weird character walk variety.

Eternal Lust: Realm of the Undead changes

addedGreetings everyone! In this update, I focused on polishing game mechanics, fixing bugs, and adding new content that will make the game deeper and more detailed.
fixedClothing Save System: Fixed a bug where selected survivor clothes reset after restarting the game.
fixedAnimations: Fixed an error of character offset to the side during masturbation at the double water table. Even the apocalypse requires precision!
changedInterface: Eliminated the problem of the [F] prompt turning off upon fast entry into an object's collider. Now the notification displays stably at any movement pace.
addedDialog System: Added a dialog progress saving function. If you stepped away from a survivor NPC, progress doesn't reset.

Full list of changes:

  • Clothing Save SystemFixed a bug where selected survivor clothes reset after restarting the game.
  • AnimationsFixed an error of character offset to the side during masturbation at the double water table. Even the apocalypse requires precision!
  • Interface: Eliminated the problem of the [F] prompt turning off upon fast entry into an object's collider. Now the notification displays stably at any movement pace.

  • Hygiene: Implemented a cleaning mechanic — the apocalyptic dirt level counter automatically zeroes out when swimming in water.

  • Dialog SystemAdded a dialog progress saving function. If you stepped away from a survivor NPC, progress doesn't reset.
  • New AnimationsAdded an expanded "Creepy Doll" animation set for weird character walk variety.
  • Physiological States: The old animation where the character held their stomach when wanting to use the toilet is replaced with 4 farting animations with corresponding sound effects.

  • Social InteractionsAdded 2 variants of a "Looking Back Between Legs" animation that play after the act of defecation in public places.
  • Visual EffectsAdded 5 variants of character animations reflecting a state of severe, apocalyptic dirtiness.

Thank you for your feedback, which helps me make the game better. See you in the next update!

Source

Steam News / 7 July 2026

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