Full notes
Full Eternal Haunt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Compatibility
- Fixes
- Performance
Eternal Haunt changes
Version 0.0.5 Patch Notes - Bug fixes and quality of life changes based on user feedback.
New Content
Added new scare events and horror encounters.
Added an in-game tutorial for the Ofuda Gacha mechanic.
Added new audio feedback when ice blocks melt.
Improvements
Improved environmental lighting and atmosphere.
Refined several animations and visual sequences.
Updated gameplay feedback based on player testing.
Lowered the default mouse sensitivity for new players.
Updated localization across supported languages.
Controller Support
Fixed controller navigation issues within inventory menus.
Inventory menus now automatically select the first available option when using a gamepad.
Improved controller detection and input handling.
Audio
Fixed audio continuing to play during scene transitions.
Improved sound fade-outs when loading new scenes.
Performance & Optimization
Added additional lighting optimizations.
Performed scene and asset cleanup to improve overall performance.
Bug Fixes
Fixed issues with inventory interactions.
Fixed various door and interaction bugs.
Fixed several puzzle and gameplay issues.
General stability improvements and miscellaneous bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
