Full notes
Full ETERNAL EXILE: BENEATH THE DARKNESS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Balance
ETERNAL EXILE: BENEATH THE DARKNESS changes
FIXED:
Critical error that allowed enemies to spawn on the arena before the main character entered it
Numerous minor visual, audio, and gameplay tweaks
Fixed the physics of interaction with barrels - they now reliably explode from any hit
Reduced the amount of resources required for weapon upgrades
Adjusted the number of enemies in the arenas
Minor balance tweaks
ADDED:
Additional resources and secrets on the levels
Minor encounters
Added a new statistics panel to the bonfire menu (in the "Travel" window). (Starting a new game is required for correct operation)
Lore-related notes
IMPROVED:
Replaced the ghost model with a more suitable one
Slightly improved and refined the cutscenes in Chapter 3 and the epilogue
Minor enemy balance adjustments
Source
Changelog.gg summarizes and formats this update. How we read updates.
