What changed
0 fixes0 additions1 change0 removals
changedRuins, forest scene difficulty adjustment, leisure and normal difficulty will be easier, difficulty difficulty above the same - Wolf King boss Health increased (depending on difficulty) - Reduce the probability of shooting failure (play shooting animation without bullets fired) - Increased sound attenuation range when enemies approach (the "Enemy sound" of the game Settings can be adjusted) - Increased scope for clearing enemies in forest scenes (reduced enemy disappearing in front of view)
永恒幻境 Eternal Dreamland changes
changedRuins, forest scene difficulty adjustment, leisure and normal difficulty will be easier, difficulty difficulty above the same - Wolf King boss Health increased (depending on difficulty) - Reduce the probability of shooting failure (play shooting animation without bullets fired) - Increased sound attenuation range when enemies approach (the "Enemy sound" of the game Settings can be adjusted) - Increased scope for clearing enemies in forest scenes (reduced enemy disappearing in front of view)
- Ruins, forest scene difficulty adjustment, leisure and normal difficulty will be easier, difficulty difficulty above the same - Wolf King boss Health increased (depending on difficulty) - Reduce the probability of shooting failure (play shooting animation without bullets fired) - Increased sound attenuation range when enemies approach (the "Enemy sound" of the game Settings can be adjusted) - Increased scope for clearing enemies in forest scenes (reduced enemy disappearing in front of view)