In this update1
Full notes
Full Eternal Card Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- Balance
Eternal Card Game changes
We’re rolling out a fresh hotfix, perfect for the summer heat! Expect a range of improvements, including multiple bug fixes and card triggers. Happy gaming!
Bug Fixes:
Fixed an issue where Master Archivist could crash the game when Inscribing Sureshot or Rakano Sheriff
Fixed an issue where Execution Pit lost its link to the killed unit early after any Devour
Fixed an issue where Tayana, the Mender could trigger repeatedly when discarding to a full hand
Fixed an issue where Severin, the Hermit could play 0-health units, causing a loop if both players had Severin
Fixed an issue where Steelfang Glaive copied strength from static effects, causing it to double apply
Fixed an issue where Quick Study could gain too much of a stackable skill when multiple were played simultaneously
Fixed an issue where Cunning Plan didn’t trigger Skullhaven Tinker or Eris, Apex Slayer’s Renown
Fixed an issue where Tripwire Trap and Preyscouter triggering at the same time could make a unit briefly appear dead then return to play
Fixed an issue where the Sashenka, Bound avatar didn’t display correctly
Fixed an issue where Feral Centipede didn’t display its Killer on the Chapter outro screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
