Full notes
Full ETERNAL BLOOD update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey! Here's changelist in the last week since our release:
What changed
- UI and audio
- Gameplay
ETERNAL BLOOD changes
• Rebalanced enemy waves • Rebalanced player stats when level up • Added Normal difficulty • Added level result system • Fixed NPCs bugs • Fixed sounds bugs • Improved performance • Improved control settings • Improved visuals • Improved BOSS AI • Improved creatures pathfinding
We will now focus on developing new levels and creatures. It will take some time. Stay tuned for updates and please don’t forget to leave a review, it helps a lot in promoting the game!
Thank you guys for your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
