HomeGamesUpdatesPricingMethodology
Steam News23 October 20258mo ago

Update Announcement – 12-Language Support and Gameplay Improvements

Hi, players. This update adds 12 new languages and introduces a range of gameplay improvements.

In this update3

Full notes

Full Eternal update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes0 removals
  • UI and audio
  • Gameplay
addedThis update adds 12 new languages and introduces a range of gameplay improvements.
changedLocalization12-language localization support Supported languages: Simplified Chinese, Traditional Chinese, Czech, Dutch, French, German, Italian, Japanese, Korean, Portuguese, Russian, and Ukrainian.
changedGameplayEnemy Reset on Death When the player dies, all enemies now return to their original positions. This change was made because facing a clustered group of enemies immediately after respawning created a poor gameplay experience.
changedGameplayAdjusted Enemy Awareness Enemies’ field of view has been reduced, and the time they remember the player has also been shortened.
changedGameplayImproved Sanity Visibility Previously, it was unclear what caused sanity loss. A new UI indicator has been added at the top of the screen to display the number of enemies currently aware of the player, making sanity-related effects easier to understand.
fixedGameplayFixed Axe Hit Detection Bug Resolved an issue where axe attacks sometimes failed to register properly on enemies.

Eternal changes

addedThis update adds 12 new languages and introduces a range of gameplay improvements.
changed12-language localization support Supported languages: Simplified Chinese, Traditional Chinese, Czech, Dutch, French, German, Italian, Japanese, Korean, Portuguese, Russian, and Ukrainian.
changedEnemy Reset on Death When the player dies, all enemies now return to their original positions. This change was made because facing a clustered group of enemies immediately after respawning created a poor gameplay experience.
changedAdjusted Enemy Awareness Enemies’ field of view has been reduced, and the time they remember the player has also been shortened.
changedImproved Sanity Visibility Previously, it was unclear what caused sanity loss. A new UI indicator has been added at the top of the screen to display the number of enemies currently aware of the player, making sanity-related effects easier to understand.

Hi, players.

This update adds 12 new languages and introduces a range of gameplay improvements.

Localization

  • 12-language localization support Supported languagesSimplified Chinese, Traditional Chinese, Czech, Dutch, French, German, Italian, Japanese, Korean, Portuguese, Russian, and Ukrainian.

Gameplay

  • Enemy Reset on Death When the player dies, all enemies now return to their original positions. This change was made because facing a clustered group of enemies immediately after respawning created a poor gameplay experience.

  • Adjusted Enemy Awareness Enemies’ field of view has been reduced, and the time they remember the player has also been shortened.

  • Improved Sanity Visibility Previously, it was unclear what caused sanity loss. A new UI indicator has been added at the top of the screen to display the number of enemies currently aware of the player, making sanity-related effects easier to understand.

  • Fixed Axe Hit Detection Bug Resolved an issue where axe attacks sometimes failed to register properly on enemies.

  • Mannequin Behavior Update Mannequins will still not chase the player while in the Calm state, but they can now attack during this state.

Miscellaneous

  • Fixed various minor bugs and UI issues.

Thank you, Harkee

Source

Steam News / 23 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.