Full notes
Full Esports Team Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Compatibility
- Gameplay
Thank you all so much for a successful Steam Store Page Launch. We are so grateful for all of the love and support, all of the wishlists, the Discord server joins, and so much more.
So we're on Steam - what's next?
First, we're working on and continuing our internal friends & family playtesting rounds as we are in the full throes of a mad dash towards Early Access launch in the fall. This summer, we hope to open up playtesting through Steam to finalize our beta ahead of launch. Please wishlist and stick around for more information there.
While all of that is going on, we're continuing to add real teams into the game. To date, we have at least four that have verbally agreed to be in the game; at this point, we're just finalizing some paperwork before beginning a full onboarding sweep. Our hope is to have at least 10+ real teams in the game by our Early Access launch.
Last but not least for this update, we're lucky to have an incredible staff. We're up to a full staff of six including myself, and we're so honored and privileged to be bringing you a game we so deeply care about.
Buckle up for a wonderful ride, we hope you'll be part of it. If you haven't wishlisted, followed, or joined our Discord yet, please consider it, and stay tuned for our next update. My plan is to push our dev updates every two weeks unless we pass a milestone worthy of its own update.
Thanks so much - stick around!
Paul Capoccia CEO + Lead Dev at The Brain Trust, the minds behind Esports Team Manager
Source
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