In this update6
Full notes
Full Eslabong update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Balance
- Server
Eslabong changes
DEMO BUILD 0.23.2
Hello, everyone! A new demo patch is now available.
NEW COMBAT HUD
Added a Death Summary button. You can now check exactly what damaged and killed you when playing in Control mode.
Added a new option to show allied orders under their HP bars.
TACTICS AND AI IMPROVEMENTS
Your teammates should now feel much better at following the orders you give them.
MARKET
Improvements to the Market and its notifications.
Added a new fighter Market Value formula.
You can now check which classes rival teams are searching for in their Team Details panel.
CALENDAR
Switched the 3v3v3v3 event with the 2v2v2v2 event.
Iron Gate free entry now happens in Week 10.
You can now save your free entry and use it whenever you want.
Added new panels explaining cup formats.
BALANCE
Balance pass on abilities that were extremely strong and abilities that needed a buff.
Fixed Challenge Tower matches not being counted. This required upgrading the server database, as we were already reaching its limits.
Added new sprite variants for fighters, goblins, blackguards, frostknights, and stormhorns.
OTHER CHANGES
Lots of bug fixes.
A few new champions and abilities.
Improved several VFX and dash animations.
Thank you for playing and reporting issues!
EARLY ACCESS LAUNCHES AUGUST 24
The game launches in Early Access on August 24.
There are many new additions coming, including Relics, a full item system, new classes, new tournaments and events, and more.
Source
Changelog.gg summarizes and formats this update. How we read updates.
