Greetings, everyone! Just wanted to make a short announcement that ESCAPE Room: Reality, which was released on 21 June, 2017, is now officially one year old! Thank you all for your patience, support and feedback!
Full notes
Full ESCAPE Room: Reality update
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What changed
0 fixes1 addition0 changes0 removals
Gameplay
addedGreetings, everyone! Just wanted to make a short announcement that ESCAPE Room: Reality , which was released on 21 June, 2017, is now officially one year old! Thank you all for your patience, support and feedback! It was a nerve-wrecking journey behind the scenes, with emotional highs and lows, but it was well worth it in the end. Yes, it may not look like much, but ultimately I'm happy with the way it turned out. I'm working on something new, which despite some delays (on my part), I'm optimistic to have it completed within the next few months. I hope for your continued support, and do let me know if you have any feedback or suggestions! And if you would like to contact me directly, you can do so from here: http://neetbytes.com/contact/
ESCAPE Room: Reality changes
addedGreetings, everyone! Just wanted to make a short announcement that ESCAPE Room: Reality , which was released on 21 June, 2017, is now officially one year old! Thank you all for your patience, support and feedback! It was a nerve-wrecking journey behind the scenes, with emotional highs and lows, but it was well worth it in the end. Yes, it may not look like much, but ultimately I'm happy with the way it turned out. I'm working on something new, which despite some delays (on my part), I'm optimistic to have it completed within the next few months. I hope for your continued support, and do let me know if you have any feedback or suggestions! And if you would like to contact me directly, you can do so from here: http://neetbytes.com/contact/
Greetings, everyone! Just wanted to make a short announcement that ESCAPE Room: Reality, which was released on 21 June, 2017, is now officially one year old! Thank you all for your patience, support and feedback! It was a nerve-wrecking journey behind the scenes, with emotional highs and lows, but it was well worth it in the end. Yes, it may not look like much, but ultimately I'm happy with the way it turned out. I'm working on something new, which despite some delays (on my part), I'm optimistic to have it completed within the next few months. I hope for your continued support, and do let me know if you have any feedback or suggestions! And if you would like to contact me directly, you can do so from here: http://neetbytes.com/contact/