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Steam News30 December 20169y ago

Escape from Pleasure Planet v1.1 - "Princess"

Delicious new update for the game is now live. Fixes a few issues, balances a few sections, runs faster. Escape from Pleasure Planet v1.

Full notes

Full Escape from Pleasure Planet update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions2 changes2 removals
  • Gameplay
  • Performance
  • Events
  • Balance
  • Fixes
addedDelicious new update for the game is now live. Fixes a few issues, balances a few sections, runs faster.
addednew games: start much faster
addednew games: display animated loading messaging
addedtitle screen: title music no longer restarts after selecting "new game"
fixedtravel: Enter in a VIP planet destination number crashes/closes. FIXED but on windows some landscaping and plants might be missing depending on planet.
changedengine: menu objects obey same event rules as scene objects to reduce queuing events from menu items

Escape from Pleasure Planet changes

addedDelicious new update for the game is now live. Fixes a few issues, balances a few sections, runs faster.
addednew games: start much faster
addednew games: display animated loading messaging
addedtitle screen: title music no longer restarts after selecting "new game"
fixedtravel: Enter in a VIP planet destination number crashes/closes. FIXED but on windows some landscaping and plants might be missing depending on planet.

Delicious new update for the game is now live. Fixes a few issues, balances a few sections, runs faster.

Escape from Pleasure Planet v1.1 ("Princess")

  • load game: games load faster, display animated messages to player

  • load game screen: scroll buttons work

  • new games: start much faster

  • new games: display animated loading messaging

  • title screentitle music no longer restarts after selecting "new game"
  • travelEnter in a VIP planet destination number crashes/closes. FIXED but on windows some landscaping and plants might be missing depending on planet.
  • fullscreen: rewrote window creation code to better handle different resolutions and fullscreen mode.

  • fullscreen: game now requires a restart if toggling fullscreen mode

  • fullscreen: --fullscreen toggles instead of forces fullscreen

  • engine: actor image paths are stored unix style

  • engine: fix to load game when resident scenes don't exist

  • engine: menu objects obey same event rules as scene objects to reduce queuing events from menu items

  • mod: game engine will try and pick up replacement files from the mod/ directory.

  • terminal: possible fix to coord problem where destination does not appear

  • lab2: fix to lab2 if qnb is the convo trigger

  • lab2fix butterfly message if character is not available
  • transmatfix to transmat when player has changed coords in terminal but not travelled
  • transmat: fix bug that stopped player walking to queue scene.

  • transmat: Better message when using coin on out-of-order sign.

  • statuesAfter being introduced to all founders, update the names on the statues
  • arcadianWhen using a new card, Tycho now mentions he's removing the previous card
  • arcadian: Extra clue when caught twice on the 3rd cherry

  • floatremoved ability to stack clicks on jetpack
  • eden: Remove ability to use Bug on landed butterfly.

  • eden: Mention butterfly not interested in red flower when clicking on flowers

  • eden: More references to blue dye and blue flowers

  • edenFixed: Tycho can reenter beach after Brutus has left
  • eden: sorbet now melts to give an extra clue and can't be collected until breakup

  • eden: fix to blue lagoon drift motion

  • eden: fix to butterfly bluebell motion

  • eden: player can trigger lagoon dye in any order without causing graphical issues

  • eden: butterfly can't be collected until needed

  • xian: Bug text change after tomb is opened

  • generaladded a few more non-essential interactions and use cases for combining objects

Source

Steam News / 30 December 2016

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