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Steam News18 December 20256mo ago

Patch Notes: Update 1.3.10

Winter Challenge Map This update introduces the Winter Zero-Degree Challenge Map. The new map features a unique [Cold]​ mechanic, along with brand-new weapons, equipment, and fresh boss and NPC.

In this update4

Full notes

Full Escape from Duckov 逃离鸭科夫 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes14 additions12 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • Store
  • Events
  • UI and audio
addedWinter Challenge MapThis update introduces the Winter Zero-Degree Challenge Map. The new map features a unique [Cold]​ mechanic, along with brand-new weapons, equipment, and fresh boss and NPC.
changedWinter Challenge MapWinter adventure is now live—come explore!
addedUpdatesAdded new weapon attachments.
addedUpdatesAdded teleport bubble in J-Lab.
addedUpdatesAdded numerous containers to Storm Area.
addedUpdatesAdded J-Lab crates to Storm Area.
number of items from Black Weapon Box (1-42-4number of items from Black Weapon Box ( increased, buffPhysical damage taken65%75%Physical damage taken increased, buffItem quantity per crate1-21-3

Escape from Duckov 逃离鸭科夫 changes

addedThis update introduces the Winter Zero-Degree Challenge Map. The new map features a unique [Cold]​ mechanic, along with brand-new weapons, equipment, and fresh boss and NPC.
changedWinter adventure is now live—come explore!
addedAdded new weapon attachments.
addedAdded teleport bubble in J-Lab.
addedAdded numerous containers to Storm Area.

Winter Challenge Map

This update introduces the Winter Zero-Degree Challenge Map. The new map features a unique [Cold]​ mechanic, along with brand-new weapons, equipment, and fresh boss and NPC.

Winter adventure is now live—come explore!

Updates

  • Added new weapon attachments.

  • Added teleport bubble in J-Lab.

  • Expanded the base area. This may cause existing player structures to shift positions; simply recycle and rebuild them.

  • Added numerous containers to Storm Area.

  • Added J-Lab crates to Storm Area.

  • Added new enemies to Storm Area.

  • Increased the number of items from Black Weapon Box (from 1-4 to 2-4) and raised the proportion of attachments inside.

  • Increased Physical damage taken from 65% to 75% for Storm Creatures.

  • Items with zero stock will now also be visible in shops.

  • Increased the drop rate for J-Lab crates. Item quantity per crate raised from 1-2 to 1-3, with a slight increase in high-quality item probability.

  • Items in the Quick Access Bar can now be swapped via drag-and-drop.

  • Slightly increased the probability of rain.

  • Reduced the weight of the Solid Gold Badge.

  • Vogo now offers additional goods (unlocked after completing certain quests).

  • Added quest rewards for the following missions: Sniper Certification II, Never-Ending Foes, Premium Sniper II, Advertising Effect, Game Master. If you have already completed these missions, please claim your rewards from the Completed Quests log.

  • Weapon attachments can now be disassembled.

  • Adjusted the frequency of footstep sounds.

  • Extended the duration of the Weak Space Storm Protection Injector.

  • In Cheat Mode, press ` to open command box; Currently, only one command is available: give [itemTypeID] [amount(optional)].

Fixes

  • Fixed an issue where individually reset keybinds would not save correctly.

  • Fixed a bug allowing items to be used via hotkeys while in Photo Mode.

  • Fixed a game-crashing bug when aim time was set to 0.

  • Fixed hit detection errors when bullets struck multiple enemies in the same frame.

  • Fixed a Null Reference Exception error in the CheckHurt.cs script.

  • Fixed a bug where the Totem: Hunger Master failed to reduce energy consumption as intended.

  • Changed the icon for Earthworms.

  • Added prefab references for Button​ and ScrollRect:

○ GameplayDataSettings.UIPrefabs.Button

○ GameplayDataSettings.UIPrefabs.ScrollRect

  • Added the CustomOptionsPanel.OnPanelEnabled​ event, which can be used to manage custom UI in the Options interface.

  • In-game commands can now be added via DConsole.RegisterCommand() (for the command box).

  • Crafting/Decomposition APIs​

○ Custom crafting formulas can be easily added via RegisterDynamic.

○ Custom decomposition formulas will override the original decomposition formulas.

○ The type of CraftingFormulaCollection.Entrieshas been changed to IEnumerable (previously ReadOnlyCollection ).

Source

Steam News / 18 December 2025

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