Full notes
Full Escape from Darkness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
As you may have noticed there has been a rapid fire of patches, bug fixes, and balance changes since release and I figure it would be nice to have the key notes in one place. These changes are driven by your feedback, so thank you and have a great day.
Red Barrels are more explosive, dark gods have given about 20% more ammo per pack Made key item in house clearer to find While crouching, a crouch will appear in the bottom right Game now properly pauses Game Timer, end game rankings, and new achievement added for Nightmare mode Two more ammo packs added to normal mode to make it less oppressive Fixed static meshes clipping throughout map Increased flashlights ranges by 15 to 33 percent Optimizations, Optimizations, Optimizations
Source
Changelog.gg summarizes and formats this update. How we read updates.
