Full notes
Full Escape from Andromeda update
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What changed
- Gameplay
- Store
- Performance
Escape from Andromeda changes
Local Co-Op has been added to the game.
Go on a galactic adventure with up to two other players.
Customize your ships with thousands of different skins and millions of different ship and weapon combinations.
Nobody to play with? No problem. Copilots will automatically default to AI control if they aren't being controlled by another player.
Fly with stakes - if your co-op partner gets downed, you will have to repair their ship or switch it for a working one in order for them to fly with you again.
Multiple ships per battle means multiple lives. This means improved difficulty with multiple ships at hand. Fly with copilots who can help you beat levels faster and surpass high scores easier. If the squad leader's ship is destroyed, don't fret; if you have copilots remaining, this doesn't mean a 'Game Over' anymore. Keep going until everyone's ship is destroyed.
Improved Performance - scripting optimizations have improved framerates across the board. Play this game with high frame rates on any potato.
Experimental online cooperative play is being added as well, via Steam Remote Play.
Source
Changelog.gg summarizes and formats this update. How we read updates.
