Full notes
Full Escape Dream update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- Gameplay
Escape Dream changes
Update
Before Update
The character had a high movement speed, which made it difficult to control when jumping due to the fast speed.
After Update
The character's movement speed has been reduced and its jumping ability has been slightly increased.
The placement of terrain and obstacles requiring jumping has been adjusted for each stage.
Difficulty Update (Downward)
I have adjusted the spacing of some of the jumping sections in Stage 3.
I added save points in Stage 3.
The width of the jumping sections in Stage 4 has been adjusted.
I have lowered the speed of some traps in Stage 5.
I have adjusted the distance of the scarecrows in Stage 5 to make them more visible in several places.
The positions where monsters appear in the final part of Stage 6 have been adjusted.
Update
Some of the traps in Stage 3 have been changed to require the use of evasion motions.
Added music to the dance skill H4.
Bug Fix
Fixed the issue where the hit effect is played when hit by a monster in the last save point of Stage 0.
Fixed an issue where certain objects and traps were not properly generated in Stage 3.
Fixed the issue where the bridge disappears at the end of Stage 4.
Source
Changelog.gg summarizes and formats this update. How we read updates.
