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Steam News27 March 20233y ago

Character Controls and Difficulty Update & Bug Fix (Added)

Update Before Update The character had a high movement speed, which made it difficult to control when jumping due to the fast speed.

Full notes

Full Escape Dream update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions9 changes0 removals
  • Balance
  • Maps
  • Gameplay
changedThe character had a high movement speed, which made it difficult to control when jumping due to the fast speed.
changedThe character's movement speed has been reduced and its jumping ability has been slightly increased.
changedThe placement of terrain and obstacles requiring jumping has been adjusted for each stage.
changedI have adjusted the spacing of some of the jumping sections in Stage 3.
addedI added save points in Stage 3.
changedThe width of the jumping sections in Stage 4 has been adjusted.

Escape Dream changes

changedThe character had a high movement speed, which made it difficult to control when jumping due to the fast speed.
changedThe character's movement speed has been reduced and its jumping ability has been slightly increased.
changedThe placement of terrain and obstacles requiring jumping has been adjusted for each stage.
changedI have adjusted the spacing of some of the jumping sections in Stage 3.
addedI added save points in Stage 3.

Update

Before Update

  • The character had a high movement speed, which made it difficult to control when jumping due to the fast speed.

After Update

  • The character's movement speed has been reduced and its jumping ability has been slightly increased.

  • The placement of terrain and obstacles requiring jumping has been adjusted for each stage.

Difficulty Update (Downward)

  • I have adjusted the spacing of some of the jumping sections in Stage 3.

  • I added save points in Stage 3.

  • The width of the jumping sections in Stage 4 has been adjusted.

  • I have lowered the speed of some traps in Stage 5.

  • I have adjusted the distance of the scarecrows in Stage 5 to make them more visible in several places.

  • The positions where monsters appear in the final part of Stage 6 have been adjusted.

Update

  • Some of the traps in Stage 3 have been changed to require the use of evasion motions.

  • Added music to the dance skill H4.

Bug Fix

  • Fixed the issue where the hit effect is played when hit by a monster in the last save point of Stage 0.

  • Fixed an issue where certain objects and traps were not properly generated in Stage 3.

  • Fixed the issue where the bridge disappears at the end of Stage 4.

Source

Steam News / 27 March 2023

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