Full notes
Full Escape: Close Call update
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What changed
- Compatibility
We added full controller support for Escape and fixed some GUI bugs. The launcher options (resolution, quality) have been moved in-game, and you can play the entire game using a gamepad without keyboard and mouse. If you want to remap input keys or still see the launcher you can do that by holding the ALT button while launching. In addition, we added a lot of videos to explain some aspects of the game we deem important. These videos show as hints after each run, and other videos explaining what each powerup does show up in the store panel. We also added more graphical indications explaining controls and giving hints. We also tweaked the missions/goals to make sure players get a better hold of standoffs and close calls. These two aspects of the game are what make it fun, and we noticed many players completely miss out on knowing how to use standoff mode, so we hope all these changes make a difference. So far not a single player has managed to successfully escape. VR mode is stable, and works well with new Oculus Rift devices and is pretty fun. We're still exploring more VR modes but the priority is now the multiplayer update that will come next. We will work hard on releasing a multiplayer beta in the next week or so. Thank you everyone who bought the game and see you in the next update! :)
Source
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