Full notes
Full Escape: Close Call update
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What changed
- Performance
In celebration with the Oculus Rift CV1 release, we added support for VR in Escape! You play normally with the VR view occupying the top down camera like in regular play, although by looking around you can actually see enemy vehicles driving towards you from far away. In addition, we added a sandbox mode after each crash where you can head down to the ground and walk around the in-game world, in full VR! It's a small experience but we think it's pretty cool, so if you bought yourself a CV1 but don't have too many games supporting it now you have one more! To play Escape using an Oculus Rift you need to do two things. First, right click the game in your Steam library, go to properties, Choose the BETAS tab, and select the "oculus" branch of the game. Second, add "-oculus" as a launch option. And that's it! You need a gamepad to browse the menus on an Oculus, and you can move around the level using the analog to rotate and Standoff button to move forward. The more stages you unlock the more sights there are to see, so the sandbox mode is dependent on how good your run was each time! We will continue working on updating this mode and adding the modes promised earlier (such as multiplayer), so stay tuned and keep sending us your feedback. Have fun and for those who have a VR device, we hope you enjoy the new experience!
Source
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