What changed
0 fixes1 addition0 changes0 removals
addedHi guys. We are extremely excited to finally release Escape! We tried to the best of our abilities to make the game as engaging and challenging as possible, and feel the end result is a game that is both fun and addictive. For choosing the price, we feel the price point is fair considering the content provided and how much time users will spend trying to escape, and we made sure there is a lot of replay value. As a bonus, there's a discount of 30% off during the first week of launch! As mentioned in the description, the game is difficult, and you will not be able to pull off the cool moves shown in the trailer right from the very start. To help with this, we wrote a short guide explaining the basics and giving some beginner tips in case you're having trouble playing. You can find the guide in the relevant section. Also we have so many ideas for new features and modes! The current state of the game is a stable and complete single player experience, but there is still plenty of room to add new modes, features, and tweaks on the overall gaming experience. We are committed to including a multiplayer mode very soon as well but before all this happens we want to release the game and plan things one step at a time. For this reason we implore you to contact us with any feedback and whatever you feel we did right or did wrong. User input is such an important aspect of video game design and we simply cannot move forward without the input of our users and fans, and gaming fans in general. Today is an important day for us and we hope the game doesn't disappoint you. Thanks for checking us out, thank you to all the users who voted for us in Greenlight, and we hope you enjoy the game! Happy escaping!
Escape: Close Call changes
addedHi guys. We are extremely excited to finally release Escape! We tried to the best of our abilities to make the game as engaging and challenging as possible, and feel the end result is a game that is both fun and addictive. For choosing the price, we feel the price point is fair considering the content provided and how much time users will spend trying to escape, and we made sure there is a lot of replay value. As a bonus, there's a discount of 30% off during the first week of launch! As mentioned in the description, the game is difficult, and you will not be able to pull off the cool moves shown in the trailer right from the very start. To help with this, we wrote a short guide explaining the basics and giving some beginner tips in case you're having trouble playing. You can find the guide in the relevant section. Also we have so many ideas for new features and modes! The current state of the game is a stable and complete single player experience, but there is still plenty of room to add new modes, features, and tweaks on the overall gaming experience. We are committed to including a multiplayer mode very soon as well but before all this happens we want to release the game and plan things one step at a time. For this reason we implore you to contact us with any feedback and whatever you feel we did right or did wrong. User input is such an important aspect of video game design and we simply cannot move forward without the input of our users and fans, and gaming fans in general. Today is an important day for us and we hope the game doesn't disappoint you. Thanks for checking us out, thank you to all the users who voted for us in Greenlight, and we hope you enjoy the game! Happy escaping!
Hi guys. We are extremely excited to finally release Escape! We tried to the best of our abilities to make the game as engaging and challenging as possible, and feel the end result is a game that is both fun and addictive. For choosing the price, we feel the price point is fair considering the content provided and how much time users will spend trying to escape, and we made sure there is a lot of replay value. As a bonus, there's a discount of 30% off during the first week of launch! As mentioned in the description, the game is difficult, and you will not be able to pull off the cool moves shown in the trailer right from the very start. To help with this, we wrote a short guide explaining the basics and giving some beginner tips in case you're having trouble playing. You can find the guide in the relevant section. Also we have so many ideas for new features and modes! The current state of the game is a stable and complete single player experience, but there is still plenty of room to add new modes, features, and tweaks on the overall gaming experience. We are committed to including a multiplayer mode very soon as well but before all this happens we want to release the game and plan things one step at a time. For this reason we implore you to contact us with any feedback and whatever you feel we did right or did wrong. User input is such an important aspect of video game design and we simply cannot move forward without the input of our users and fans, and gaming fans in general. Today is an important day for us and we hope the game doesn't disappoint you. Thanks for checking us out, thank you to all the users who voted for us in Greenlight, and we hope you enjoy the game! Happy escaping!