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Steam News14 December 20169y ago

Patch 1.02 is live now!

We received more feedback about frame rate drops and have revisited the problem. Game has been tested on GTX 960 with AMD fx6300 processor and GTX 980ti with intel 3570k processor.

Full notes

Full Escape Artist: The Trial update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedWe received more feedback about frame rate drops and have revisited the problem. Game has been tested on GTX 960 with AMD fx6300 processor and GTX 980ti with intel 3570k processor. The first test computer managed to run steady 90 fps with epic graphic settings and medium resolution (recommended VR-resolution) and with the second test computer game ran steady 90 fps with both graphic and resolution settings set to epic. Fixes -material changes -lighting -performance fixes -minor fixes If the problem still exists please reply to this announcement with detailed information(if the fps drops in certain place and what settings you've used when the problems occur) so we can look into it. Many thanks for everyone who posted feedback! :) -Morrow Games

Escape Artist: The Trial changes

changedWe received more feedback about frame rate drops and have revisited the problem. Game has been tested on GTX 960 with AMD fx6300 processor and GTX 980ti with intel 3570k processor. The first test computer managed to run steady 90 fps with epic graphic settings and medium resolution (recommended VR-resolution) and with the second test computer game ran steady 90 fps with both graphic and resolution settings set to epic. Fixes -material changes -lighting -performance fixes -minor fixes If the problem still exists please reply to this announcement with detailed information(if the fps drops in certain place and what settings you've used when the problems occur) so we can look into it. Many thanks for everyone who posted feedback! :) -Morrow Games

We received more feedback about frame rate drops and have revisited the problem. Game has been tested on GTX 960 with AMD fx6300 processor and GTX 980ti with intel 3570k processor. The first test computer managed to run steady 90 fps with epic graphic settings and medium resolution (recommended VR-resolution) and with the second test computer game ran steady 90 fps with both graphic and resolution settings set to epic. Fixes -material changes -lighting -performance fixes -minor fixes If the problem still exists please reply to this announcement with detailed information(if the fps drops in certain place and what settings you've used when the problems occur) so we can look into it. Many thanks for everyone who posted feedback! :) -Morrow Games

Source

Steam News / 14 December 2016

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