Full notes
Full Escape 9 to 5 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone! Huge thanks to everyone who has tried Escape 9 to 5 so far your feedback has helped us push out a quick update with smoother movement, better performance, and some important fixes.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Balance
What’s Updated
Better Parkour Flow (Early Areas)
We improved several jumps and object placements to make early progression feel more consistent.
Settings Now Apply Correctly
A bug caused graphics/FOV settings not to carry over between areas. This is now fixed.
“Super Jump” Bug Fixed
The rare rocket-launch jump glitch during climbing has been resolved.
Shorter & Smoother Intro
The driving intro has been shortened and optimized for better FPS.
Performance Improvements
Tweaks to foliage-heavy areas to reduce stutters and improve stability.
Climbing Feedback Polished
Slight animation and grab-feedback improvements for smoother climbing feel.
Misc Fixes
Minor collision and physics adjustments
Small UI tweaks
Lighting cleanup in certain spots
Have Feedback? a Steam review helps us massively!
Join our Discord we’re actively updating the game based on community input.
Official Discord:
Thank you again for giving our first game a chance. Have fun escaping the office, and good luck reaching the top.
Room Zero Studios
#Escape9to5 #IndieGame #Parkour #ragegame
Source
Changelog.gg summarizes and formats this update. How we read updates.
