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Steam News27 April 20262mo ago

Hi! Long time no see.

Over the past months, we’ve reworked a large part of the game — updated the visuals, rebuilt the UI, and rethought how the game is played. We’ve now launched a series of playtests built around short-lived worlds.

Full notes

Full ERZ Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • UI and audio
  • Gameplay
changedOver the past months, we’ve reworked a large part of the game — updated the visuals, rebuilt the UI, and rethought how the game is played.
addedEach world is a small asteroid that exists for a limited time and is then replaced by the next one. With every new world, all progress and resources are reset .
addedIn upcoming worlds, we’ll be gradually adding new systems and refining existing ones .

ERZ Online changes

changedOver the past months, we’ve reworked a large part of the game — updated the visuals, rebuilt the UI, and rethought how the game is played.
addedEach world is a small asteroid that exists for a limited time and is then replaced by the next one. With every new world, all progress and resources are reset .
addedIn upcoming worlds, we’ll be gradually adding new systems and refining existing ones .

Over the past months, we’ve reworked a large part of the game — updated the visuals, rebuilt the UI, and rethought how the game is played.

We’ve now launched a series of playtests built around short-lived worlds.

Each world is a small asteroid that exists for a limited time and is then replaced by the next one. With every new world, all progress and resources are reset.

Right now, the game includes a core set of mechanics.

In upcoming worlds, we’ll be gradually adding new systems and refining existing ones.

If you want to see how the game evolves from world to world — join the playtest now.

Source

Steam News / 27 April 2026

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