Full notes
Full Erulean Angel: Fantasy Commander update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
Erulean Angel: Fantasy Commander changes
v0.1.10
New post-battle stats screen:
See how your units performed in battle with a new sortable list that shows you how much damage each unit in both armies dealt and received, along with healing and death/flee indicators. You can now see turn by turn damage data for every unit in your army, along with which augments they applied and received. Graphs can be switched between Max and Local modes to see how individual units stack up against the rest of the army. See where each unit was placed in the original layout so you can optimize your formations and strategy.
Equipment UI:
Items can now be assigned by selecting and clicking rather than dragging one by one. Hold shift to select multiple items on the Marshal screen, place a full loadout rather than one at a time.
Better equipment card:
Equipment effects are now inline on the card rather than hidden in an on-hover modal
Unit Inspector UI:
Minor restructuring of the Unit Inspector UI to avoid overflow with high HP values
Bug Fixes:
Starting a new game after returning to the main menu will now properly reset the starting army configuration.
Spamming the space bar while launching an encounter will no longer cause a crash
and many many many more....
Source
Changelog.gg summarizes and formats this update. How we read updates.
