In this update6
Full notes
Full Ertugrul of Ulukayin update
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What changed
- Performance
- Gameplay
- Balance
- Fixes
- UI and audio
Ertugrul of Ulukayin changes
SYSTEM / FEATURES
FIXED: Major issues causing FPS drops, high CPU usage, and unnecessary RAM consumption
(DLSS, FSR and XESS with the other technologies have been temporarily disabled)
IMPROVED: FPS performance between 25%-300% (Depends on the PC and in-game situations)
GRAPHICS / ART
IMPROVED: Face models of several characters including Meryem, Ertuğrul, and Turgut
FIXED: Performance issues related to the face models of many characters, including main ones
ADDED: Face paint for the Cannibals
GAMEPLAY / PROGRAMMING
FIXED: A bug occurring during phase transitions of the Defender enemy
FIXED: An issue with a specific attack type used by Mongol enemies
FIXED: A bug in the Credits menu
FIXED: A bug with the item count in a quest involving crafting
FIXED: An issue causing NPCs to collide and get stuck while walking
BALANCED: Damage value of one of Turgut’s abilities
IMPROVED: Interactions with horses in the Armenian village
ADDED: Checkpoint locations for some missions
ANIMATION / CINEMATICS
FIXED: Inverse kinematics settings of horses in a cinematic
IMPROVED: Introduction sequence of the Mankurts
IMPROVED: Door kicking animation
SOUND / LOCALIZATION
IMPROVED: Sounds of attacking dogs
UI / UX
UPDATED: An icon shown in the titles of menus
UPDATED: Size of the social media icons
UPDATED: Help icon displayed on the HUD radar and above interactive objects
IMPROVED: Video content of certain tutorials
[dynamiclink href="https://store.steampowered.com/app/2133520/Ertugrul_of_Ulukayin/"]
Source
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