HomeGamesUpdatesPricingMethodology
Steam News21 September 20241y ago

New Map Today! Plans to stream game on Steam Soon!

I corrected a lot of dialog issues in this patch, added a large fire damage increase to a bunch of the undead(I'll recheck to see if I got all the ones I wanted) The biggest change noticeable is probably the minimap ico

Full notes

Full Ericanskinsmonsters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedI corrected a lot of dialog issues in this patch, added a large fire damage increase to a bunch of the undead(I'll recheck to see if I got all the ones I wanted) The biggest change noticeable is probably the minimap icon in the upper left which was requested and probably a good idea for people who need a little more help to not get lost. It's a basic map type that shows collision blocks/boundaries. Let me know what ya think. It is toggled zoom, by "Q" and I adjusted what I could to fit into the game. The map adjust with the size of the map you are currently on, so some maps will be much larger(my friend Brad said I've been typing map a lot the last couple days). I can have a switch to pull or something to toggle it completely off if you want but there are 2 events within the game that toggle it back on and you just have to toggle it back off and they should never happen again. It's late game....or I can just leave it on at all times if people think it's useful. Let me know! I look forward to streaming and playing through again shortly, but until then happy gaming and contact me if you have an idea of what I can fix or input to enhance the play of the game! Thank You!

Ericanskinsmonsters changes

fixedI corrected a lot of dialog issues in this patch, added a large fire damage increase to a bunch of the undead(I'll recheck to see if I got all the ones I wanted) The biggest change noticeable is probably the minimap icon in the upper left which was requested and probably a good idea for people who need a little more help to not get lost. It's a basic map type that shows collision blocks/boundaries. Let me know what ya think. It is toggled zoom, by "Q" and I adjusted what I could to fit into the game. The map adjust with the size of the map you are currently on, so some maps will be much larger(my friend Brad said I've been typing map a lot the last couple days). I can have a switch to pull or something to toggle it completely off if you want but there are 2 events within the game that toggle it back on and you just have to toggle it back off and they should never happen again. It's late game....or I can just leave it on at all times if people think it's useful. Let me know! I look forward to streaming and playing through again shortly, but until then happy gaming and contact me if you have an idea of what I can fix or input to enhance the play of the game! Thank You!

I corrected a lot of dialog issues in this patch, added a large fire damage increase to a bunch of the undead(I'll recheck to see if I got all the ones I wanted) The biggest change noticeable is probably the minimap icon in the upper left which was requested and probably a good idea for people who need a little more help to not get lost. It's a basic map type that shows collision blocks/boundaries. Let me know what ya think. It is toggled zoom, by "Q" and I adjusted what I could to fit into the game. The map adjust with the size of the map you are currently on, so some maps will be much larger(my friend Brad said I've been typing map a lot the last couple days). I can have a switch to pull or something to toggle it completely off if you want but there are 2 events within the game that toggle it back on and you just have to toggle it back off and they should never happen again. It's late game....or I can just leave it on at all times if people think it's useful. Let me know! I look forward to streaming and playing through again shortly, but until then happy gaming and contact me if you have an idea of what I can fix or input to enhance the play of the game! Thank You!

Source

Steam News / 21 September 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.