Full notes
Full Ergo update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, as said previously, updates would be slow, however I have updated the Beta Branch with a lighting upgrade, the worlds now feel prettier to look at, while nothing's finished yet I have included some comparison screenshots for you to look at
What changed
- Compatibility
- Store
- Gameplay
- Performance
- UI and audio
- Fixes
Ergo changes
OLD Screenshot (Steam Store Page)
Beta Branch
OLD Screenshot (Steam Store Page)
Beta Branch
Patchnotes
Additions
Some new assets will appear throughout the levels
Changes
The game no longer has a tint of green!
Re-enabled texture streaming
Enabled Virtual Textures
Redesigned the Ergo item transport system
Optimised button pathing
Redesigned a level (unfinished but better than before)
Fixes
Fixed a bug where you could grab the collision of a vent, causing your hand to be stuck in place
Fixed a bug where cups would break into the same piece
Fixed object displacements
Moved spawn placements of destructible parts (to decrease chance of physics explosion related crashing)
I'm reworking the item spawning system to help keep the game running smooth, this system only applies to "Test one" and "Test three" as of writing but I will try to get it on all levels by the next Beta Update
How to access:
Source
Changelog.gg summarizes and formats this update. How we read updates.
