HomeGamesUpdatesPricingMethodology
Steam News2 January 20242y ago

Hotfix 1.3

Thanks to the save files received from players who were stuck in the Unconscious Realm, I was able to recreate the events which seemed problematic for several players.

Full notes

Full Eredia 2: The Great War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes1 removal
  • Security
  • Events
  • Gameplay
changedThanks to the save files received from players who were stuck in the Unconscious Realm, I was able to recreate the events which seemed problematic for several players. And just for that extra layer of security, I playtested till the end to make sure there were no more unpleasant surprises. The following bugs were squished in this patch.
changedThe event in the Unconscious Realm should trigger normally. - The chests containing the Gold and Silver stars should now be accessible inside the tower. - Players should now be able to enter the elf's treehouse near Mirianna Port. - Milkor should be available near the camp at his expected location.
removedBased on my experience over the last two weeks, killing some bugs caused others to spawn. While this should be much more stable than the last few builds, I will closely monitor the forums over the next 24 hours to see if any game-breaking bugs are being reported, and fix them within the same day. But that's the worst case scenario. Since I removed all the end-game self-switches and I completed the playthrough on the affected saves, it is likely that there will be no more critical roadblocks.

Eredia 2: The Great War changes

changedThanks to the save files received from players who were stuck in the Unconscious Realm, I was able to recreate the events which seemed problematic for several players. And just for that extra layer of security, I playtested till the end to make sure there were no more unpleasant surprises. The following bugs were squished in this patch.
changedThe event in the Unconscious Realm should trigger normally. - The chests containing the Gold and Silver stars should now be accessible inside the tower. - Players should now be able to enter the elf's treehouse near Mirianna Port. - Milkor should be available near the camp at his expected location.
removedBased on my experience over the last two weeks, killing some bugs caused others to spawn. While this should be much more stable than the last few builds, I will closely monitor the forums over the next 24 hours to see if any game-breaking bugs are being reported, and fix them within the same day. But that's the worst case scenario. Since I removed all the end-game self-switches and I completed the playthrough on the affected saves, it is likely that there will be no more critical roadblocks.

Thanks to the save files received from players who were stuck in the Unconscious Realm, I was able to recreate the events which seemed problematic for several players. And just for that extra layer of security, I playtested till the end to make sure there were no more unpleasant surprises. The following bugs were squished in this patch.

  • The event in the Unconscious Realm should trigger normally. - The chests containing the Gold and Silver stars should now be accessible inside the tower. - Players should now be able to enter the elf's treehouse near Mirianna Port. - Milkor should be available near the camp at his expected location.

Based on my experience over the last two weeks, killing some bugs caused others to spawn. While this should be much more stable than the last few builds, I will closely monitor the forums over the next 24 hours to see if any game-breaking bugs are being reported, and fix them within the same day. But that's the worst case scenario. Since I removed all the end-game self-switches and I completed the playthrough on the affected saves, it is likely that there will be no more critical roadblocks.

Source

Steam News / 2 January 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.